diff options
author | Sven Gothel <[email protected]> | 2012-04-16 21:18:03 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-04-16 21:18:03 +0200 |
commit | 35beeabffed61e1597aaffc0c5926ab5ef86d32e (patch) | |
tree | 6a7e91c07e7d61613b03f35a17486faf01b211fc /make/scripts/tests-x32.bat | |
parent | 2f0583aad39f93a934629c21beac66a758373249 (diff) |
TextureSequence Shader Support; GLMediaPlayer uses 'int' where possible; General enhancments.
For details about TextureSequence/GLMediaPlayer shader collaboration w/ your own shader source,
see TextureSequence and TexCubeES2 / MovieSimple demo.
TextureSequence allows implementations to provide their own texture lookup function
which may provide color space conversion (YUV) .. or other runtime hw-accel features.
Have a look at the next commit, which provides an Libav/FFMpeg implementation w/ YUV/RGB shader conversion.
MovieCube adds keyboard control (Android: firm touch on display to launch keyboard, don't break it though :)
Diffstat (limited to 'make/scripts/tests-x32.bat')
-rwxr-xr-x | make/scripts/tests-x32.bat | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/make/scripts/tests-x32.bat b/make/scripts/tests-x32.bat index 6afbfde28..c29dcef39 100755 --- a/make/scripts/tests-x32.bat +++ b/make/scripts/tests-x32.bat @@ -14,7 +14,7 @@ REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.acore.TestGLPro REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper %* REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -time 30000 REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT %* -scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT %* +REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT %* REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT %* REM scripts\java-win32.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -vsync -time 4000 -x 10 -y 10 -width 100 -height 100 -screen 0 REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT %* @@ -50,6 +50,10 @@ REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.newt.TestScreenMode0 REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT REM scripts\java-win32.bat com.jogamp.opengl.test.junit.newt.ManualScreenMode03NEWT +REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple %* +scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube %* +REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.jogl.demos.es2.TexCubeES2 %* + REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT REM scripts\java-win32-dbg.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT REM scripts\java-win32.bat com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT %* |