diff options
author | Sven Gothel <[email protected]> | 2013-09-20 12:29:49 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-09-20 12:29:49 +0200 |
commit | 939d6304d464e69b1d1d2a104c3da5536d3bf326 (patch) | |
tree | 966863d592970b10a3cd65cab9ca1b4871182787 /make/scripts/tests-x64-dbg.bat | |
parent | c427ed22244df44b71a0f1f000b0f93e56c283c2 (diff) |
AWT Printing: Fix non vertical-flipped printing, i.e. cut-off top-row's tile upper area, cleanup.
TestTiledPrintingGearsSwingAWT2: Provoked !flipped bug where top-row was positioned too low
due to using full size tile-height.
Cutting of the unused top-row's upper area corrects this issue.
vertical-flip mode does not expose this situation, since flipping
shifts the payload to the upper tile area.
TestTiledPrintingGearsSwingAWT2: Also tests an alternative transparent overlapping mode
without layout.
Diffstat (limited to 'make/scripts/tests-x64-dbg.bat')
-rwxr-xr-x | make/scripts/tests-x64-dbg.bat | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/make/scripts/tests-x64-dbg.bat b/make/scripts/tests-x64-dbg.bat index c9b98ffb8..3447605c7 100755 --- a/make/scripts/tests-x64-dbg.bat +++ b/make/scripts/tests-x64-dbg.bat @@ -47,6 +47,7 @@ REM set D_ARGS="-Djogl.debug=all" REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.DebugGL" "-Djogl.debug.TraceGL"
REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.windows.useWGLVersionOf5WGLGDIFuncSet"
REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.Animator" "-Djogl.debug.GLContext" "-Djogl.debug.GLContext.TraceSwitch"
+REM set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.GLJPanel" "-Djogl.debug.TileRenderer" "-Djogl.debug.TileRenderer.PNG"
set D_ARGS="-Djogl.debug.GLCanvas" "-Djogl.debug.GLJPanel" "-Djogl.debug.TileRenderer"
REM set D_ARGS="-Dnewt.debug.Window"
REM set D_ARGS="-Dnewt.debug.Window.KeyEvent"
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