diff options
author | Sven Gothel <[email protected]> | 2014-07-30 03:06:30 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-30 03:06:30 +0200 |
commit | e5a55ede324ce500f50991d56491758803063a58 (patch) | |
tree | 63d0fc31a4c1b05ad46d226f4de0a457b8e32284 /make/scripts/tests-x64-dbg.bat | |
parent | c8b99d197769eaec53c2def562c0ef3fc0e6a9d2 (diff) |
Bug 1038 - Allow skipping detection of certain GLProfiles: Skip 'ARB_create_context' context creation extension via property 'jogl.disable.openglarbcontext'; ...
Only allow the exclusions if platform OS is not OSX:
- jogl.disable.openglcore
- jogl.disable.openglarbcontext
Since on OSX they are known to work reliable and there is not other method
if receiving a higher GL profile than core and ARB.
This also removes the restrictions on X11 and Windows,
where profiles >= GL3 must be created using ARB_create_context.
Hence this is allowed now.
Diffstat (limited to 'make/scripts/tests-x64-dbg.bat')
-rwxr-xr-x | make/scripts/tests-x64-dbg.bat | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/make/scripts/tests-x64-dbg.bat b/make/scripts/tests-x64-dbg.bat index da5746c45..f18072b4b 100755 --- a/make/scripts/tests-x64-dbg.bat +++ b/make/scripts/tests-x64-dbg.bat @@ -26,6 +26,9 @@ REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug=all" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogl.debug.windows.cpu_affinity_mode=0" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.GLContext"
REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogl.debug.GLContext.TraceSwitch" "-Djogl.debug.GLContext"
+REM set D_ARGS="-Djogl.disable.opengles"
+REM set D_ARGS="-Djogl.disable.openglcore"
+REM set D_ARGS="-Djogl.disable.openglarbcontext"
REM set D_ARGS="-Dnativewindow.debug.GDIUtil" "-Dnativewindow.debug.RegisteredClass"
REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.FBObject"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.DontQuery"
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