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authorSven Gothel <[email protected]>2013-11-29 02:24:01 +0100
committerSven Gothel <[email protected]>2013-11-29 02:24:01 +0100
commit586446311ea1ba87f98236d5347955bf99b465d6 (patch)
tree2bba93f117ec08bbb3ea96ee6cd2c44d97b04421 /make/scripts/tests-x64-dbg.bat
parentcb0afe743d21a3480e2d41744a904ac7d404612d (diff)
Bug 907 - Refine DummyDispatchThread (DDT) Handling: Proper OO integration in RegisteredClass; Safe DDT Post/WaitForReady handling and error cases ; ...
Proper OO integration of DDT in RegisteredClass - DDT is optional to RegisteredClass[Factory], i.e. NEWT without DDT and DummyWindow with DDT. - Using native type DummyThreadContext per DDT passed as DDT handle to java referenced in RegisteredClass - Passing DDT handle to related native methods, if not null use DDT - otherwise work on current thread. The latter impacts CreateDummyWindow0 and DestroyWindow0. Safe DDT Post/WaitForReady handling and error cases ; ... - Wait until command it complete using a 3s timeout - Terminate thread if errors occur and throw an exception +++ Discussion: DDT Native Implementation Due to original code, the DDT is implemented in native code. Usually we should favor running the DDT from a java thread. However, since it's main purpose is _not_ to interact w/ java and the native implementation has less footprint (performance and memory) we shall be OK w/ it for now - as long the implementation IS SAFE.
Diffstat (limited to 'make/scripts/tests-x64-dbg.bat')
-rwxr-xr-xmake/scripts/tests-x64-dbg.bat8
1 files changed, 5 insertions, 3 deletions
diff --git a/make/scripts/tests-x64-dbg.bat b/make/scripts/tests-x64-dbg.bat
index 851c1dbec..3e56a31a6 100755
--- a/make/scripts/tests-x64-dbg.bat
+++ b/make/scripts/tests-x64-dbg.bat
@@ -21,16 +21,18 @@ set CP_ALL=.;%BLD_DIR%\jar\jogl-all.jar;%BLD_DIR%\jar\jogl-test.jar;..\..\joal\%
echo CP_ALL %CP_ALL%
REM set D_ARGS="-Djogamp.debug=all"
+set D_ARGS="-Djogl.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
+REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug=all" "-Djogl.debug.EGLDrawableFactory.DontQuery"
+REM set D_ARGS="-Dnativewindow.debug.GDIUtil" "-Dnativewindow.debug.RegisteredClass"
REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.FBObject"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.EGLDrawableFactory.QueryNativeTK"
-REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all"
REM set D_ARGS="-Djogl.debug.GLDrawable" "-Djogl.debug.GLContext" "-Djogl.debug.GLCanvas"
-REM set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug=all" "-Djogl.debug.EGLDrawableFactory.DontQuery"
REM set D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.CapabilitiesChooser -Djogl.debug.GLProfile"
REM set D_ARGS="-Djogamp.debug.IOUtil"
REM set D_ARGS="-Djogl.debug.GLSLCode" "-Djogl.debug.GLMediaPlayer"
-set D_ARGS="-Djogl.debug.GLMediaPlayer"
+REM set D_ARGS="-Djogl.debug.GLMediaPlayer"
REM set D_ARGS="-Djogl.debug.GLMediaPlayer" "-Djogl.debug.AudioSink"
REM set D_ARGS="-Djogl.debug.GLMediaPlayer" "-Djogl.debug.GLMediaPlayer.Native"
REM set D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25" "-Djogl.debug.GLMediaPlayer"