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authorSven Gothel <[email protected]>2013-09-20 12:18:48 +0200
committerSven Gothel <[email protected]>2013-09-20 12:18:48 +0200
commitc427ed22244df44b71a0f1f000b0f93e56c283c2 (patch)
treee40dffaf9f3e2776a84413794f27b677318dc186 /make/scripts/tests.sh
parent51df3f354a700454498371c0565bfcd6c0d3bf5f (diff)
Fix Bug 826: GLJPanel: Fully restore TextureState and Viewport
In FBO mode save TextureState of current texture-unit, as well as for the fbo texture-unit if the latter is a different. In glslTextureRaster mode for verical flip (using FBO), set the viewport to drawable size if before flipping and restore afterward - if equired. TestGLJPanelTextureStateAWT fully tests use cases: - Keep texture bound w/ same or other texture-unit - Use 2 viewports within one drawable and keep it
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh5
1 files changed, 4 insertions, 1 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 05f5f9652..b94e23dc1 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -216,6 +216,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLContext -Dnewt.debug=all -Djogamp.debug.Lock -Djogamp.common.utils.locks.Lock.timeout=10000"
#D_ARGS="-Djogl.debug.GLContext -Dnewt.debug=all"
#D_ARGS="-Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.GLJPanel -Djogl.debug.TileRenderer -Djogl.debug.TileRenderer.PNG"
D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.GLJPanel -Djogl.debug.TileRenderer"
#D_ARGS="-Djogl.debug.PNGImage"
#D_ARGS="-Djogl.debug.JPEGImage"
@@ -330,7 +331,8 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering2GL2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsAWT $*
-testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT2 $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingNIOImageSwingAWT $*
@@ -472,6 +474,7 @@ testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
+testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv0AppletAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv1AppletAWT $*