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authorSven Gothel <[email protected]>2012-10-26 16:43:13 +0200
committerSven Gothel <[email protected]>2012-10-26 16:43:13 +0200
commitb008de41549e38aebdfcb7b094046235a8dde72f (patch)
tree4e51584207f22bd7203d1cc64bdab25e7a171eae /make/scripts/tests.sh
parent4f05d5add18048c2fbd1837c0563446c11177e8c (diff)
Fix Bug 601 - Auto-Repeat Behavior: Adding unit tests for typed key order w/ and w/o auto repeat. Incl. fix for Windows.
Auto-Repeat tests recognizes whether auto-repeat could be triggered by AWT Robot. The latter is not possible on Windows, hence manual testing was required on this platform. Impact: X11, Windows and OSX produce proper key sequence incl. auto-repeat modifier mask.
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh7
1 files changed, 5 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 0d16ec002..047c0ed63 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -65,7 +65,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.FBObject"
#D_ARGS="-Djogl.debug.FBObject -Djogl.debug.TraceGL -Djogl.debug.GLBufferStateTracker"
#D_ARGS="-Djogl.debug.FBObject"
- #D_ARGS="-Djogl.debug.GLSLCode"
+ #D_ARGS="-Djogl.debug.GLSLCode -Djogl.debug.DebugGL -Djogl.debug.TraceGL"
#D_ARGS="-Djogl.debug.FixedFuncPipeline -Djogl.debug.GLSLCode"
#D_ARGS="-Djogl.debug.FixedFuncPipeline -Djogl.debug.GLSLState"
#D_ARGS="-Djogl.debug.FixedFuncPipeline"
@@ -265,7 +265,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT $*
@@ -274,6 +274,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
@@ -374,6 +375,8 @@ testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
#testawt com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot $*
#testawt com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot $*
+#testawt com.jogamp.opengl.test.junit.newt.TestKeyEventOrderNEWT $*
+testawt com.jogamp.opengl.test.junit.newt.TestKeyEventAutoRepeatNEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT $*