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authorSven Gothel <[email protected]>2013-09-20 12:29:49 +0200
committerSven Gothel <[email protected]>2013-09-20 12:29:49 +0200
commit939d6304d464e69b1d1d2a104c3da5536d3bf326 (patch)
tree966863d592970b10a3cd65cab9ca1b4871182787 /make/scripts/tests.sh
parentc427ed22244df44b71a0f1f000b0f93e56c283c2 (diff)
AWT Printing: Fix non vertical-flipped printing, i.e. cut-off top-row's tile upper area, cleanup.
TestTiledPrintingGearsSwingAWT2: Provoked !flipped bug where top-row was positioned too low due to using full size tile-height. Cutting of the unused top-row's upper area corrects this issue. vertical-flip mode does not expose this situation, since flipping shifts the payload to the upper tile area. TestTiledPrintingGearsSwingAWT2: Also tests an alternative transparent overlapping mode without layout.
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index b94e23dc1..7c2d90075 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -332,7 +332,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT2 $*
+testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsSwingAWT2 $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingGearsNewtAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.tile.TestTiledPrintingNIOImageSwingAWT $*
@@ -474,7 +474,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
-testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv0AppletAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv1AppletAWT $*