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authorSven Gothel <[email protected]>2014-02-12 02:48:08 +0100
committerSven Gothel <[email protected]>2014-02-12 02:48:08 +0100
commitc5964bf2e3ebd6e05a7d551b033355c21ca9eea9 (patch)
treec010bbeffea78ac878b7aafe14f6a0a24fbc179e /make/scripts/tests.sh
parentc3c204a2e374c1dc4c1fb51f15444e5b92850839 (diff)
Bug 972 - Reduce ClassLoader Lookup, i.e. Class.forName(..): GLProfile, GLContextImpl, DisplayImpl
GLProfile, GLContextImpl: - ReflectionUtil.DEBUG_STATS_FORNAME: Dump forName stats if set - Cache GL*Impl and GL*ProcAddressTable Constructor<?> for GLContextImpl's createInstance(..) - Remove off-thread early classloading thread which only adds complications DisplayImpl: - Remove one redundant availability test
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh10
1 files changed, 7 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 85eb14252..cd9a2bb2e 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -96,6 +96,9 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug=all -Dnewt.debug.Window"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all -Djogamp.debug.Lock"
+ #D_ARGS="-Djogamp.debug.ReflectionUtil -Djogamp.debug.ReflectionUtil.forNameStats"
+ #D_ARGS="-Djogamp.debug.ReflectionUtil.forNameStats"
+
#D_ARGS="-Dnativewindow.debug.X11Util.ATI_HAS_NO_XCLOSEDISPLAY_BUG"
#D_ARGS="-Dnativewindow.debug.X11Util.ATI_HAS_NO_MULTITHREADING_BUG"
#D_ARGS="-Djogl.disable.opengles"
@@ -242,7 +245,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native"
- D_ARGS="-Djogl.debug.GLMediaPlayer"
+ #D_ARGS="-Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25 -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer.Native"
@@ -355,7 +358,7 @@ function testawtswt() {
#
#testnoawt jogamp.opengl.openal.av.ALDummyUsage $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
-testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
#
# performance tests
@@ -389,7 +392,8 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestBinary16NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
+
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT $*