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authorSven Gothel <[email protected]>2013-06-17 13:16:40 +0200
committerSven Gothel <[email protected]>2013-06-17 13:16:40 +0200
commitd846b04928ecfcfb319e75d7ed114d357edbeb89 (patch)
tree098e822c4284c06f12d2272f2a9f0ca12592497e /make/scripts/tests.sh
parentf2182cfbf4cf77ba3f53b5b3e1c53e9dd42691a5 (diff)
Fix Bug 735: GLAutoDrawable must issue glViewport(..) even w/o GLEventListener ; Optimize GLDrawableHelper's glViewportCall(..)
GLAutoDrawable must issue glViewport(..) even w/o GLEventListener - Same behavior w/ or w/o GLEventListener requires to issue glViewport, always. Optimize GLDrawableHelper's glViewportCall(..) - 'private void init(..)' receives 'setViewport' argument to be passed to 'private void reshape(..)' allowing to only the the viewport once @ 'public void init(..)' and display.
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh8
1 files changed, 7 insertions, 1 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index b5fb6ccb2..8c3b16daa 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -440,6 +440,12 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
+testawt com.jogamp.opengl.test.bugs.Bug735Inv0AppletAWT $*
+#testawt com.jogamp.opengl.test.bugs.Bug735Inv1AppletAWT $*
+#testawt com.jogamp.opengl.test.bugs.Bug735Inv2AppletAWT $*
+#testawt com.jogamp.opengl.test.bugs.Bug735Inv3AppletAWT $*
+#testawt com.jogamp.opengl.test.bugs.Bug735Inv4AWT $*
+
#
# swt (testswt)
#
@@ -467,7 +473,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot $*
#testawt com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot $*
#testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT $*
-testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT $*
+#testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT $*
#testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT $*
#testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT $*
#testawt com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT $*