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authorSven Gothel <sgothel@jausoft.com>2013-05-16 21:33:25 +0200
committerSven Gothel <sgothel@jausoft.com>2013-05-16 21:33:25 +0200
commit86a5460c5052cdab7b9f6294c46a0b4e30dfa260 (patch)
tree5c029a5d847fe6f7856098e5c734dd621cd31c9d /make/scripts/tests.sh
parent890dabf77593732bd9833350b441a37c60f74d45 (diff)
Fix Bug 723: Remove VK_KP_<Cursor> numpad key-codes, use general VK_<Cursor> key-codes; Respect numpad printable keys; Use keySym for numpad if possible.
- KeyEvent keyCode/keySym values re-ordered! - Remove VK_KP_<Cursor> numpad key-codes, use general VK_<Cursor> key-codes. Numpad cursor keys are not supported on some platforms (Windows), or not configured on most X11 configurations. - Respect numpad printable keys, i.e. don't treat them as non-printable. - Use keySym for numpad if possible. Numpad keys require modifiers, hence X11 and Windows shall return keySym.
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh6
1 files changed, 3 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 8fb6c20c6..4ced71d3d 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -174,7 +174,7 @@ function jrun() {
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
#D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window"
- #D_ARGS="-Dnewt.debug.Window.KeyEvent"
+ D_ARGS="-Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent -Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window -Dnativewindow.debug=all"
@@ -282,9 +282,9 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $*
-testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testawtswt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*