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authorSven Gothel <[email protected]>2012-02-23 16:41:47 +0100
committerSven Gothel <[email protected]>2012-02-23 16:41:47 +0100
commit5b05aa83f57b7492b2705529033a7eaa09cf4463 (patch)
tree788e7a5d16ebce1a984f20f2b94faf96d5c62126 /make/scripts/tests.sh
parent352013de5564013fe2b6444e6469ef2886f1adb9 (diff)
NEWT: Add time costs in DEBUG mode. NEWT/XRandR: Reuse XRRScreenConfiguration to reduce perf hit on Linux ARM Omap4.
On Linux ARM Omap4, we experience a performance hit when using XRandR: 1st call of XRRSizes: ~ 1668 ms Each call of XRRGetScreenInfo: ~ 1109 ms Even though XRRGetScreenInfo is cached in NEWT's X11Screen initialization, overall init time is ~2s, far too expensive.
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh6
1 files changed, 3 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 40fb694b1..cda1aadc1 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -72,7 +72,7 @@ function jrun() {
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock -Dnativewindow.debug.ToolkitLock.TraceLock"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Dnativewindow.debug.X11Util"
#D_ARGS="-Dnewt.debug.EDT -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator -Dnewt.debug.Display -Dnewt.debug.Screen"
- #D_ARGS="-Dnewt.debug.Screen"
+ D_ARGS="-Dnewt.debug.Screen"
#D_ARGS="-Dnewt.debug.Window -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator"
#D_ARGS="-Djogl.debug.Animator -Dnewt.debug=all"
#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
@@ -186,13 +186,13 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestShutdownSharedNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrentNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 $*