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authorSven Gothel <[email protected]>2013-03-20 17:23:17 +0100
committerSven Gothel <[email protected]>2013-03-20 17:23:17 +0100
commit9dcd8bba63cfbcd6e72c855065cf4dafdbcf037e (patch)
tree03aa6340a5568ef527c09f127abbb7e147f996ba /make/scripts/tests.sh
parent23acd1f063cfd8519be57f867cbafe748094756d (diff)
OSX/NEWT: Fix visible -> false when closing and reparenting window. This lead to non functional recreational reparenting.
OSX recreational reparenting moves the saved GLEventListenerState at destroy to the new dawable/surface, which must be valid. The flaky visible state caused seemingly random reparenting failures. - WindowImpl.ReparentActionRecreate.run() set 'visible:=true', which circumvented OSX to wait for actual realization. - OSX WindowDriver.closeNative(): Issue visibleChanged(true, false); ASAP
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh2
1 files changed, 0 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 7dfca6e6f..60990e3b4 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -352,7 +352,6 @@ testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasA
#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
@@ -560,7 +559,6 @@ testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasA
#
# Freeze
-#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
# Cut-off top
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT $*