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authorSven Gothel <[email protected]>2014-06-11 02:36:43 +0200
committerSven Gothel <[email protected]>2014-06-11 02:36:43 +0200
commitea0f37d33acff83091fdb0e47a70cfad7186dfe8 (patch)
treeaf032d4c02b3df432b31578b2da5f6abae6814f5 /make/scripts/tests.sh
parent3b6e6caeb24a112a2b1fbee5f54bbdc0bbf865c0 (diff)
Graph RegionRenderer: Fix GL3 and ES3 GLSL issues
Macro redefine 'texture2D -> texture' was added _after_ the custom texture lookup insertion causing GL3-core to fail.
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh14
1 files changed, 3 insertions, 11 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index bd19633f0..e081f3156 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -266,19 +266,13 @@ function jrun() {
#X_ARGS="-Xrs"
#X_ARGS="-Dsun.awt.disableMixing=true"
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
- #D_ARGS="-Djogl.debug.AudioSink -Djoal.openal.lib=soft"
- #D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.GLMediaPlayer"
- #D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.GLMediaPlayer.Native"
- #D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native"
- #D_ARGS="-Djogl.debug.GLMediaPlayer.Native"
#D_ARGS="-Djogl.debug.AudioSink -Djoal.openal.lib=system"
- #D_ARGS="-Djogl.debug.AudioSink"
- #D_ARGS="-Djogl.debug.AudioSink.trace"
+ #D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.AudioSink.trace"
+ #D_ARGS="-Djogl.debug.AudioSink -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLSLCode"
#D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25 -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer.Native"
- D_ARGS="-Djogl.debug.GLSLCode"
if [ $awton -eq 1 ] ; then
export USE_CLASSPATH=$JOGAMP_ALL_AWT_CLASSPATH
@@ -373,9 +367,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 $*
#testawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtCanvasAWTDemo $*
-testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
-#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtDemo $*
+testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtDemo $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.ManualHiDPIBufferedImage01AWT $*
#