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authorSven Gothel <[email protected]>2023-03-20 12:02:24 +0100
committerSven Gothel <[email protected]>2023-03-20 12:02:24 +0100
commit0c22ce0ac52573195920e5aa957babe4b3a22296 (patch)
tree763514548d2978dab2de5e75fda8eec9425937b0 /make/scripts/tests.sh
parent5bb9fa1ee0ec1acc6097b81f93f11a5dd263c870 (diff)
GraphUI Demos: Bring back GPUUISceneGLListener0A ..
- Contrary to UISceneDemo0[01], here we - Call the Scene GLEventListener methods manually - Issue glClear* ourselves - Using own PMVMatrixSetup - gluPerspective like Scene's default - no normal scale to 1, keep distance to near plane for rotation effects. We scale Shapes - translate origin to bottom-left - Scale Button not by screen-size but Scene.getBounds() dimension, hence issue setupUI() from reshape() and not from init() - GLButton: Using additional view-rotation like UISceneDemo01 - Multi-line text labels resize issues are - Supposed sticky-edge is moving (Sticky-edge are the opposites of the picked drag point)
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh5
1 files changed, 3 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 19c5a4f33..4bbfa980f 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -1008,9 +1008,10 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.demos.graph.ui.UITypeDemo01 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo00 $*
-testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01 $*
+#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01 $*
+#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo02 $*
-#testnoawt com.jogamp.opengl.demos.graph.ui.GPUUISceneNewtDemo $*
+testnoawt com.jogamp.opengl.demos.graph.ui.GPUUISceneNewtDemo $*
#testnoawt com.jogamp.opengl.demos.av.MovieCube $*
#testnoawt com.jogamp.opengl.demos.av.MovieSimple $*