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authorSven Gothel <[email protected]>2013-11-14 13:52:43 +0100
committerSven Gothel <[email protected]>2013-11-14 13:52:43 +0100
commitef43f6afc7bdb8d157f1110e3bf8f688c7c9fb50 (patch)
tree6b63411e9792f0a48acd86efa506491c83531211 /make/scripts/tests.sh
parent937b29bc3b3d33d2928956ceacbfe55ef77346de (diff)
Bug 904 - GLJPanel: Allow user to skip isGLOriented() based vertical flip of offscreen backend
Add new GLJPanel method 'setSkipGLOrientationVerticalFlip(..)': /** * Set skipping {@link #isGLOriented()} based vertical flip, * which usually is required by the offscreen backend, * see details about <a href="#verticalFlip">vertical flip</a> * and <a href="#fboGLSLVerticalFlip">FBO / GLSL vertical flip</a>. * <p> * If set to <code>true</code>, user needs to flip the OpenGL rendered scene * <i>if {@link #isGLOriented()} == true</i>, e.g. via the PMV matrix.<br/> * See constraints of {@link #isGLOriented()}. * </p> */ public final void setSkipGLOrientationVerticalFlip(boolean v) { GearsES2: Handles 'flipVerticalInGLOrientation' Unit test 'TestPerf001GLJPanelInit02AWT' validates and measures performance.
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index b7db47e11..bed169737 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -350,7 +350,7 @@ function testawtswt() {
#
#testnoawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001RawInit00NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit01AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit02AWT $*
+testawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit02AWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLWindowInit03NEWT $*
#
@@ -504,7 +504,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bB849AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03cB849AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT $*
-testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04bAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT $*