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authorSven Gothel <[email protected]>2023-04-08 19:51:11 +0200
committerSven Gothel <[email protected]>2023-04-08 19:51:11 +0200
commitf0ded6e338cbc23f90c53e43673ae774580d9cb0 (patch)
tree2f5d4a72e8a34efc3a9b4cd1da96e948fef69b39 /make/scripts/tests.sh
parentc65c15281a887dd17308f4c73933188dc13261a0 (diff)
GraphUI: Adjust for rotation: Drag-resize and -move (flip x- and/or y-axix), as well as getSurfaceSize(..) (use absolute size)
Tested w/ UISceneDemo01b and UISceneDemo03, where you now can pick any moving glyph at any rotation and drag it.
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r--make/scripts/tests.sh8
1 files changed, 4 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index a53113be6..186a6ceba 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -585,8 +585,8 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fMatrixMulNOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fProject01NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestMatrix4fProject02NOUI $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestPMVTransform01NOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.math.TestQuaternion01NOUI $*
@@ -1024,9 +1024,9 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo00 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01 $*
-#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01b $*
+testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo01b $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo02 $*
-testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03 $*
+#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo03b $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo10 $*
#testnoawt com.jogamp.opengl.demos.graph.ui.UISceneDemo11 $*