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authorSven Gothel <[email protected]>2013-03-13 06:35:30 +0100
committerSven Gothel <[email protected]>2013-03-13 06:35:30 +0100
commitc225285e09f0a29fca418601bf1aa07cafb54339 (patch)
tree5cf619ad3b51db76511c3809d32ef29156eb71dd /make/scripts/tests.sh
parent8457bf35fee253d9af29ff1150a9671f6896fc17 (diff)
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)
Note: - GLEventListenerState preservs the GLAutoDrawable state, i.e. GLContext, all GLEventListener and the GLAnimatorControl association. - GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable, to be moved to a new created GLAutoDrawable at a later time. - GLEventListenerState will be made public soon. +++ Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7). +++ - GLAutoDrawable - Change 'setContext(..)' to allow the destruction of the unbound old context: 'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)' - Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists. Method is being utilized at least for GLEventListenerState.moveTo(..) to unrealize and realize the drawable resources. +++ Fix propagation of GLContext/GLDrawable association change (Bottom -> Top): GLDrawableImpl.associateContext GLContextImpl.associateDrawable GLContextImpl.makeCurrent GLContextImpl.destroy GLContext.setGLDrawable ... GLDrawableHelper.switchContext GLAutoDrawble.setContext associateDrawable(..)/associateContext(..) unifies and hence: - GLContextImpl.contextRealized() (removed) - GLDrawableImpl.contextRealized() (removed) - GLDrawableImpl.associateContext(..) (merged) - MacOSXCGLContext.drawableChangedNotify(..) (removed) +++ - EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage, which is valid in case of GLEventListenerState.moveTo(..) - MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy], while native NSOpenGLLayer code only holds the reference until released.
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh45
1 files changed, 28 insertions, 17 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 5d259d6be..8cc3fd84a 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -106,10 +106,11 @@ function jrun() {
#D_ARGS="-Djogamp.debug=all"
#D_ARGS="-Djogamp.debug=all -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
- #D_ARGS="-Dnativewindow.debug.X11Util -Djogl.debug.EGLDisplayUtil -Djogl.debug.GLDrawable"
+ #D_ARGS="-Dnativewindow.debug.X11Util -Dnativewindow.debug.X11Util.TraceDisplayLifecycle -Djogl.debug.EGLDisplayUtil -Djogl.debug.GLDrawable"
#D_ARGS="-Dnativewindow.debug.X11Util"
#D_ARGS="-Djogl.debug.Animator"
#D_ARGS="-Djogl.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug.EGLDisplayUtil -Djogl.debug.GLDrawable"
#D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLCanvas"
#D_ARGS="-Djogl.debug.GLDrawable"
#D_ARGS="-Djogl.fbo.force.none"
@@ -194,7 +195,6 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLContext -Dnewt.debug=all -Djogamp.debug.Lock -Djogamp.common.utils.locks.Lock.timeout=10000"
#D_ARGS="-Djogl.debug.GLContext -Dnewt.debug=all"
#D_ARGS="-Dnewt.debug=all"
- #D_ARGS="-Dnewt.debug=all"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.GLJPanel"
#X_ARGS="-Dsun.java2d.noddraw=True -Dsun.java2d.opengl=True -Dsun.java2d.xrender=false"
#X_ARGS="-Dsun.java2d.noddraw=True -Dsun.java2d.opengl=false -Dsun.java2d.xrender=false"
@@ -312,17 +312,9 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitch01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitch02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT $*
@@ -339,15 +331,27 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitch01NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitch11NEWT $*
-
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT $*
+
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT $*
+#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT $*
+testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT $*
+
+#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
+
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
@@ -560,9 +564,6 @@ testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1D
# Child too low
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT $*
-# NPE:
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitch11NEWT $*
-
# test rotation change
#testnoawt com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
@@ -580,5 +581,15 @@ testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1D
# ../../src/xcb_io.c:178: dequeue_pending_request: Assertion `!xcb_xlib_unknown_req_in_deq' failed.
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
+# NEW
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT $*
+
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NEWT $*
+
+#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT $*
+
+
$spath/count-edt-start.sh java-run.log