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authorSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
committerSven Gothel <[email protected]>2012-07-19 21:15:10 +0200
commit20bf031db719f7baa4c6e74734fc999061e08fe2 (patch)
treea5957e2bb4a75ac28513f430bf458a65bf866fe0 /make/scripts/tests.sh
parent3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff)
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core *** while it's size and sample-count can be reconfigured on the fly. - com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject - agnostic to texture unit - separate attachments using OO hierarchy reflecting FBO - handling MSAA and blitting - no FBO destruction for reconfig (attach/detach) - New GLFBODrawableImpl impl. an FBObject based GLDrawable - Instantiated by a dummy native surface (onscreen and invisible) hooked up to a dummy GLDrawable, which is the delegation for context creation. - Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface avoiding specialization for native platforms. - TODO: Allow to utilize common surface interface as a dummy-surface to supporting API seperation of windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface) with FBO. - New OffscreenAutoDrawable (extends GLAutoDrawableDelegate) for all offscreen drawables. Shall replace GLPbuffer. - New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen, similar to isPBuffer(). Rule: if both are requested, FBO shall be favored. - GLContext adds raw FBO availability query (min. FBO avail), FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency). - Add framebuffer tracking, allowing fast querying: - GLBase/GLContext: public int getBoundFramebuffer(int target); public int getDefaultDrawFramebuffer(); public int getDefaultReadFramebuffer(); - GLContextImpl public final void setBoundFramebuffer(int target, int framebufferName) .. called by GL impl bind framebuffer - GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer() Adding default framebuffer queries being issued by GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero. This allows a transparent use of a custom FBO even in case the applications attempts to reset FBO to zero. Value flow: GL <- GLContext <- GLDrawable, - GLCapabilities handle fbo/pbuffer seperate, don't disable the other - GLContext/GL track read/write framebuffer to be queried by FBObject to determine whether to bind/unbind a framebuffer - Test cases for multiple FBO w/ and w/o MSAA Other Features: - New interface ProxySurface.UpstreamSurfaceHook, allowing to hook an upstream surface of unknown type providing lifecycle and information (size, ..) callbacks. Used for all new dummy NativeSurface impl and SWT GLCanvas. - GLContext -> GLDrawable propagation context/drawable lifecycle via ProxySurface.UpstreamSurfaceHook allowing dynamic resources to react (create, init, ..) - contextRealized() - contextMadeCurrent() - SurfaceChangeable -> MutableSurface currently only contains setting the surface handle. TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook, allowing other impl. classes (NEWT OffscreenWindow) to utilize the new upstream hookup mechanism - will allow FBO/Dummy window to work. - SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size propagation. - New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener to fetch the owning Java side UI element (NEWT, SWT, AWT, ..). - GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related - EGLDrawableFactory handles device/profile avail. mapping while actually creating context/drawable. This allows us to learn whether the ES context is software/hardware as well as FBO avail. - EGLDrawable: Removed secret buckets of EGL configs :) Employ native surface (X11, WGL, ..) to EGL 'mapping' in EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook). Other Bugs: - Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx may expose the ARB debug capability. This bug caused lack of ARB/AMD debug functionality. - Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11), dump availability information _after_ lock. - ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1. Fixes use for GL2ES2. - Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..)) Misc: - Refined alot of API doc - New GLExtensions holds commonly used GL extension strings, allows better referencing and usage lookup. - Move GL (interface) decl. to GLBase - GLBuffers: Cleanup API doc (format, types) - TextureIO: Add PAM and PPM static suffix identifier - GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural. - finalized a lot
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh41
1 files changed, 26 insertions, 15 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 0258187fd..591f5f9d2 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -53,10 +53,17 @@ function jrun() {
swton=$1
shift
+ #D_ARGS="-Djogl.debug.FBObject -Djogl.debug.DebugGL"
+ #D_ARGS="-Djogl.debug.FBObject"
+ #D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.FBObject"
#D_ARGS="-Djogl.debug.GLContext.NoProfileAliasing"
#D_ARGS="-Djogamp.debug=all -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all -Djogamp.debug.Lock"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all"
+ #D_ARGS="-Djogl.debug.EGLDrawableFactory.DontQuery -Djogl.debug.GLDrawable"
+ #D_ARGS="-Djogl.debug.EGLDrawableFactory.QueryNativeTK -Djogl.debug.GLDrawable"
+ #D_ARGS="-Djogl.debug.GLDrawable"
#D_ARGS="-Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.TraceGL"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler"
@@ -71,6 +78,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLArrayData"
#D_ARGS="-Djogl.debug.EGL -Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable"
+ #D_ARGS="-Djogl.debug.GLDrawable"
#D_ARGS="-Dnewt.test.Screen.disableScreenMode -Dnewt.debug.Screen"
#D_ARGS="-Djogl.debug.ExtensionAvailabilityCache -Djogl.debug=all -Dnativewindow.debug=all -Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true"
#D_ARGS="-Dnewt.debug.MainThread"
@@ -85,7 +93,7 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug.NativeWindow"
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT"
#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Window -Djogl.debug.GLContext"
- #D_ARGS="-Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.X11Util.XErrorStackDump -Dnativewindow.debug.X11Util.TraceDisplayLifecycle -Dnativewindow.debug.X11Util"
+ #D_ARGS="-Dnativewindow.debug.X11Util.XErrorStackDump -Dnativewindow.debug.X11Util.TraceDisplayLifecycle -Dnativewindow.debug.X11Util"
#D_ARGS="-Dnativewindow.debug.X11Util -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnewt.debug=all"
#D_ARGS="-Dnativewindow.debug.X11Util -Dnativewindow.debug.X11Util.XSync"
#D_ARGS="-Dnativewindow.debug.X11Util.XSync -Dnewt.debug.Window"
@@ -100,9 +108,9 @@ function jrun() {
#D_ARGS="-Djogl.debug.Animator -Dnewt.debug=all"
#D_ARGS="-Dnewt.debug.EDT -Dnewt.debug.Display -Dnativewindow.debug.X11Util -Djogl.debug.GLDrawable -Djogl.debug.GLCanvas"
#D_ARGS="-Djogl.debug.GLContext"
- #D_ARGS="-Djogl.debug.GraphicsConfiguration -Djogl.debug.CapabilitiesChooser"
+ #D_ARGS="-Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.CapabilitiesChooser"
#D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.EDT -Djogamp.debug.Lock"
- #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GraphicsConfiguration"
+ #D_ARGS="-Djogl.debug.GLContext -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Dnewt.debug.EDT"
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
@@ -115,8 +123,6 @@ function jrun() {
#D_ARGS="-Xprof"
#D_ARGS="-Djogl.debug.Animator"
#D_ARGS="-Dnativewindow.debug=all"
- #D_ARGS="-Djogl.debug.GraphicsConfiguration"
- #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.GraphicsConfiguration"
#D_ARGS="-Djogl.debug.GLCanvas"
#D_ARGS="-Dnativewindow.debug.ToolkitLock.TraceLock"
#D_ARGS="-Djogl.debug.graph.curve -Djogl.debug.GLSLCode -Djogl.debug.TraceGL"
@@ -162,20 +168,20 @@ function jrun() {
C_ARG="com.jogamp.newt.util.MainThread"
fi
fi
+ #export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_64:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=$spath/../lib/external/PVRVFrame/OGLES-2.0/Linux_x86_32:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=/usr/local/projects/Xorg.modular/build-x86_64/lib:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=/opt-linux-x86_64/x11lib-1.3:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=/usr/lib/mesa:/usr/lib32/mesa:$LD_LIBRARY_PATH
+ #export LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu/mesa:/usr/lib/i386-linux-gnu/mesa:$LD_LIBRARY_PATH
echo
echo "Test Start: $*"
echo
echo LD_LIBRARY_PATH $LD_LIBRARY_PATH
echo
echo $javaexe $javaxargs $X_ARGS $D_ARGS $C_ARG $*
- #LD_LIBRARY_PATH=/usr/local/projects/Xorg.modular/build-x86_64/lib:$LD_LIBRARY_PATH \
- #LD_LIBRARY_PATH=/opt-linux-x86_64/x11lib-1.3:$LD_LIBRARY_PATH \
- #LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64:$LD_LIBRARY_PATH \
#LIBGL_DRIVERS_PATH=/usr/lib/mesa:/usr/lib32/mesa \
- #LD_LIBRARY_PATH=/usr/lib/mesa:/usr/lib32/mesa:$LD_LIBRARY_PATH \
- #LD_LIBRARY_PATH=/usr/lib/x86_64-linux-gnu/mesa:/usr/lib/i386-linux-gnu/mesa:$LD_LIBRARY_PATH \
- #LD_LIBRARY_PATH=$spath/../lib/PVRVFrame/OGLES-2.0/Linux_x86_64:$LD_LIBRARY_PATH \
- #LD_LIBRARY_PATH=$spath/../lib/PVRVFrame/OGLES-2.0/Linux_x86_32:$LD_LIBRARY_PATH \
#gdb --args $javaexe $javaxargs $X_ARGS $D_ARGS $C_ARG $*
$javaexe $javaxargs $X_ARGS $D_ARGS $C_ARG $*
echo
@@ -228,6 +234,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT $*
@@ -292,7 +299,7 @@ function testawtswt() {
# swt (testswt)
#
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $*
-testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn $*
@@ -322,7 +329,8 @@ testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
@@ -358,7 +366,9 @@ testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestFBOMRTNEWT01 $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*
+testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
#
# Graph
@@ -394,6 +404,7 @@ testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawt com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot $*
#linux:
+#testnoawt com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT $* # linux NV: cannot make ctx current ..
# osx:
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT $*