diff options
author | Sven Gothel <[email protected]> | 2014-07-27 03:49:21 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-27 03:49:21 +0200 |
commit | c77b8f586cb2553582a42f5b90aeee5ef85f1efe (patch) | |
tree | 2f304461ff3d87b75f347dd5cf36a580aa73c854 /make/scripts/tests.sh | |
parent | 37760af388303834e359703aad9562ce6165845f (diff) |
Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoiding race conditions.
GLAutoDrawable (API CHANGE) allowing atomic operations:
- Add class API-doc chapter about 'GLAutoDrawable Locking'
- Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead
(Note: Implemented in GLDrawableHelper.invoke(..) for all implementations)
- Add new methods for proper multithread handling:
- public RecursiveLock getUpstreamLock();
- public boolean isThreadGLCapable();
+++
GLEventListenerState/GLDrawableUtil:
- Perform operation in a atomic fashion,
i.e. lock GLAutoDrawable during whole operations:
- GLDrawableUtil.swapGLContext(..)
- GLDrawableUtil.swapGLContextAndAllGLEventListener(..)
- GLEventListenerState.moveFrom(..)
- GLEventListenerState.moveTo(..)
- ReshapeGLEventListener:
- Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener
- Takes 'displayAfterReshape' case into account.
+++
javax.media.opengl.Threading Clarifications:
- Public 'enum Mode', i.e. Threading.Mode
- Public getMode()
- Clarified 'isOpenGLThread()':
- Take 'singleThreaded' into account directly,
i.e. always return 'true' if singleThreaded == false
Diffstat (limited to 'make/scripts/tests.sh')
-rw-r--r-- | make/scripts/tests.sh | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 730c50955..886d7c234 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -194,6 +194,7 @@ function jrun() { #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock -Dnativewindow.debug.ToolkitLock.TraceLock" #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Dnativewindow.debug.X11Util" #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Dnativewindow.debug.X11Util" + #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000" #D_ARGS="-Dnewt.debug.EDT -Djogamp.common.utils.locks.Lock.timeout=600000 -Djogl.debug.Animator -Dnewt.debug.Display -Dnewt.debug.Screen" #D_ARGS="-Dnewt.debug.Window -Djogamp.common.utils.locks.Lock.timeout=600000" #D_ARGS="-Dnewt.debug=all -Djogamp.common.utils.locks.Lock.timeout=600000" @@ -382,7 +383,7 @@ function testawtswt() { #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 $* -testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtDemo $* +#testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtDemo $* #testawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtCanvasAWTDemo $* #testawt com.jogamp.opengl.test.junit.jogl.awt.ManualHiDPIBufferedImage01AWT $* @@ -532,7 +533,7 @@ testnoawt com.jogamp.opengl.test.junit.graph.demos.GPUUISceneNewtDemo $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT $* #testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT $* -#testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT $* +testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT $* #testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT $* #testawt com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT $* |