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authorSven Gothel <[email protected]>2012-04-11 19:46:37 +0200
committerSven Gothel <[email protected]>2012-04-11 19:46:37 +0200
commitf10b30c16aeec428378d1d560d030b2d39801c4e (patch)
tree869ca02373385659ed356d781a602fdc2d7d1666 /make/scripts/tests.sh
parent41b75429e3801f8bf8d5eea679487ccc49ce2584 (diff)
Refine GLMediaPlayer/TextureSequence, add MovieCube demo, fix minor bug in Texture
- Add TextureSequence, base interface of GLMediaPlayer to genralize texture streams - TextureSequence / GLMediaPlayer: Use inner classes for event and texture data - getLastTexture() shall never return 'null', initialization of TextureSequence (initGLStream(..), etc) shall provide a TextureFrame w/ the stream's dimension. - GLMediaPlayerImpl.createTexImageImpl() y-flip defaults to 'false' impl. shall define y-flip, if required. - Added MovieCube demo - Fix Texture: initialize aspectRation for 'wrapping' ctor -
Diffstat (limited to 'make/scripts/tests.sh')
-rwxr-xr-xmake/scripts/tests.sh6
1 files changed, 5 insertions, 1 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 248663a96..c2081691c 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -62,6 +62,8 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.TraceGL -Djogl.debug.DebugGL -Djogl.debug.GLSLCode -Djogl.debug.GLSLState"
#D_ARGS="-Djogl.debug.GLDebugMessageHandler -Djogl.debug.DebugGL -Djogl.debug.TraceGL"
#D_ARGS="-Djogl.debug.TraceGL -Djogl.debug.DebugGL -Djogl.debug.GLSLCode"
+ #D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode"
+ #D_ARGS="-Djogl.debug.GLArrayData"
#D_ARGS="-Djogl.debug.EGL -Dnativewindow.debug.GraphicsConfiguration -Djogl.debug.GLDrawable"
#D_ARGS="-Dnewt.test.Screen.disableScreenMode -Dnewt.debug.Screen"
#D_ARGS="-Djogl.debug.ExtensionAvailabilityCache -Djogl.debug=all -Dnativewindow.debug=all -Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true"
@@ -238,8 +240,10 @@ function testawtswt() {
#testnoawt -Djava.awt.headless=true com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestGLReadBufferUtilTextureIOWrite01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestGLReadBufferUtilTextureIOWrite02NEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.TexCubeES2 $*
#
# awt (testawt)