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author | Sven Gothel <[email protected]> | 2013-07-16 03:46:59 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-07-16 03:46:59 +0200 |
commit | 0002fccdcd6383874b2813dc6bbe3e33f5f00924 (patch) | |
tree | a9af1bc61648a7240200734a579a787ba21582b4 /make/scripts | |
parent | 4ceb2dfa8a10e531ef9fd4ace2fd884f4ef42925 (diff) |
Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..); BuildComposablePipeline: Unify GL identify methods
- Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..)
The Trace/Debug generated pipelines consume quite some space
and only the actual GL*Impl pipeline is actually required.
To make this work, we have to identify the GL type via it's downstream instance
to implement isGL*() and getGL*() methods, see below!
Adding dummy Trace/Debug type wrapper for GL2, GL3, GL3bc, GL4 and GLES2.
BuildComposablePipeline: Unify GL identify methods
As described above, Trace/Debug shall utilize downstream identification for isGL*() and getGL*() methods.
Custom types, like FixedFuncImpl may choose to be identified by their class inheritance,
by passing command-line argument 'gl_identity_by_assignable_class'.
Diffstat (limited to 'make/scripts')
0 files changed, 0 insertions, 0 deletions