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authorSven Gothel <[email protected]>2013-08-16 20:18:36 +0200
committerSven Gothel <[email protected]>2013-08-16 20:18:36 +0200
commitc200045aa661cf82474c2b3c1db0ac69db40452a (patch)
tree669f350d6d18beb60ce18d41715c374f9dc57b1d /make/scripts
parentcd0e0465d753255ba0f98a21e3c72f22d8a4b598 (diff)
GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-4) - WIP
- Use Platform.currentTimeMillis() for accurate timing! - GLMediaPlayer / GLMediaPlayerImpl - Add DEBUG_NATIVE property jogl.debug.GLMediaPlayer.Native for verbose impl. messages, i.e. ffmpeg/libav - Add 'synchronization' section in GLMediaPlayer API doc (WIP) - Use passive non-blocking video synchronization, i.e. repeat frames instead of 'sleep'. Thx to Xerxes's suggestion. - Add flushing of cached decoded frames, allowing to remove complicated 'videoSCR_reset_latch' - FramePusher (threaded decoding): - Always create a shared context! - Release context while pausing - Pre/post 'getNextTextureImpl()' actions only at makeCurrent/release. - newFrameAvailable(..) signal after decoded frame is enqueued - FFMPEGDynamicLibraryBundleInfo - Bind add. functions of libavcodec: + "av_init_packet", + "av_new_packet", + "av_destruct_packet", - Bind add. functions of libavformat: + "avformat_seek_file", + "av_read_play", + "av_read_pause", - DEBUG property := FFMPEGMediaPlayer.DEBUG || DynamicLibraryBundleInfo.DEBUG; - FFMPEGMediaPlayer - Use libavformat's 'av_read_play()' and 'av_read_pause()', which may get utilized for network streams, e.g. RTSP - getNextTextureImpl(..): - Fix retry loop - Use postNextTextureImpl/preNextTextureImpl if desired (PSM) - Native: - Use fixed my_av_q2i32(..) macro (again) - Use INVALID_PTS marker (synced w/ Java code) - DEBUG: Dump more detailed frame information - TODO: Consider passing frame_delay, especially for repeated frames! - Tests (MovieSimple, MovieCube): - Refine KeyEvents control for seek and speed. - TODO: - Proper audio clock calculation - difficult w/ OpenAL ! - Video / Audio sync: - seek ! - streams w/ very async A/V frames - Test Streams: - Five-minute-sync-test.mp4 - Audio-Video-Sync-Test-Calibration-23.98fps-24fps.mp4 - sound_in_sync_test.mp4 - big_buck_bunny_1080p_surround.avi
Diffstat (limited to 'make/scripts')
-rw-r--r--make/scripts/tests.sh6
1 files changed, 4 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 82e9fb92b..7aac0ca33 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -131,8 +131,9 @@ function jrun() {
#D_ARGS="-Djogl.1thread=true -Djogl.debug.Threading"
#D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.TraceGL -Djogl.debug.GLContext.TraceSwitch -Djogl.debug=all"
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
- #D_ARGS="-Djogl.debug.GLMediaPlayer"
- #D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink"
+ D_ARGS="-Djogl.debug.GLMediaPlayer"
+ #D_ARGS="-Djogl.debug.GLMediaPlayer.Native"
+ #D_ARGS="-Djogl.debug.GLMediaPlayer.Native -Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink"
#D_ARGS="-Djogl.debug.AudioSink"
#D_ARGS="-Djogl.debug.GLArrayData"
#D_ARGS="-Djogl.debug.GLDrawable"
@@ -564,6 +565,7 @@ testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestBug817GLReadBufferUtilGLCTXDefFormatTypeES2NEWT $*
#