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authorSven Gothel <[email protected]>2012-06-28 21:59:00 +0200
committerSven Gothel <[email protected]>2012-06-28 21:59:00 +0200
commitc03ad260aea0b4a640a5eeb50a206688c531b591 (patch)
tree013c48b78856c78a7e657fb78c6161471c4f2954 /make/scripts
parent4f27bcecf7484dc041551f52a5c49e2884cb3867 (diff)
Bug #589 - Enhance snapshot/textIO test: Add offscreen mode; Add AWT onscreen/offscreen-layer resize test.
Diffstat (limited to 'make/scripts')
-rwxr-xr-xmake/scripts/tests.sh7
1 files changed, 3 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 7a3e74558..646ff2249 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -86,7 +86,7 @@ function jrun() {
#D_ARGS="-Dnativewindow.debug.ToolkitLock.TraceLock -Dnativewindow.debug.X11Util.TraceDisplayLifecycle=true -Dnativewindow.debug.X11Util"
#D_ARGS="-Dnativewindow.debug.X11Util -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnewt.debug=all"
#D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext"
- D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=3000 -Djogamp.debug.Lock -Djogl.debug.GLContext.TraceSwitch"
+ #D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=3000 -Djogamp.debug.Lock -Djogl.debug.GLContext.TraceSwitch"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Djogamp.debug.Lock.TraceLock -Dnativewindow.debug.ToolkitLock.TraceLock"
#D_ARGS="-Djogamp.common.utils.locks.Lock.timeout=600000 -Djogamp.debug.Lock -Dnativewindow.debug.X11Util"
@@ -283,7 +283,7 @@ function testawtswt() {
# swt (testswt)
#
#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $*
-testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
+#testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testawt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor02GLn $*
#
@@ -332,7 +332,7 @@ testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT $*
+testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT $*
@@ -388,7 +388,6 @@ testswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $*
#testnoawt com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT $*
# osx:
-#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLnAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer01GLCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParentingOffscreenLayer02NewtCanvasAWT $*