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authorSven Gothel <[email protected]>2013-06-18 19:48:51 +0200
committerSven Gothel <[email protected]>2013-06-18 19:48:51 +0200
commitaf426c53f818a8dac39e43b441dde261aa360536 (patch)
tree00f6f7e4c6819c284201d8ae34c0197415741791 /make/scripts
parentde67cde91cb99e3a1a3b8182b119671d112c553b (diff)
Add optional JOAL dependency, enabling JOAL usage for our 'av' package. Note: May be relocated to external project later!
Assumption: gluegen/ joal/ jogl/ For OpenAL / JOAL code: - use the package jogamp.opengl.openal (like jogamp.opengl.android) - will be build _before_ the other 2nd pass java files - do not expose OpenAL/JOAL APIs, if being used by other packages, since only this package is being compiled w/ JOAL jar files!
Diffstat (limited to 'make/scripts')
-rwxr-xr-xmake/scripts/setenv-jogl.sh28
-rw-r--r--make/scripts/tests.sh11
2 files changed, 32 insertions, 7 deletions
diff --git a/make/scripts/setenv-jogl.sh b/make/scripts/setenv-jogl.sh
index 0945f44d1..b6df348dc 100755
--- a/make/scripts/setenv-jogl.sh
+++ b/make/scripts/setenv-jogl.sh
@@ -56,6 +56,25 @@ GLUEGEN_JAR=$GLUEGEN_BUILDDIR/gluegen-rt.jar
GLUEGEN_OS=$GLUEGEN_BUILDDIR/obj
JUNIT_JAR=$GLUEGEN_DIR/make/lib/junit.jar
+joalpf=`find ../../joal -name joal.iml`
+if [ -z "$joalpf" ] ; then
+ joalpf=`find .. -name joal.iml`
+fi
+if [ -z "$joalpf" ] ; then
+ echo JOAL_BUILDDIR not found
+ print_usage
+ exit
+fi
+
+JOAL_DIR=`dirname $joalpf`
+JOAL_BUILDDIR=$JOAL_DIR/$JOGL_BUILDDIR_BASE
+if [ ! -e "$JOAL_BUILDDIR" ] ; then
+ echo JOAL_BUILDDIR $JOAL_BUILDDIR does not exist
+ print_usage
+ exit
+fi
+JOAL_JAR=$JOAL_BUILDDIR/joal.jar
+
if [ -z "$ANT_PATH" ] ; then
ANT_PATH=$(dirname $(dirname $(which ant)))
if [ -e $ANT_PATH/lib/ant.jar ] ; then
@@ -71,6 +90,7 @@ fi
ANT_JARS=$ANT_PATH/lib/ant.jar:$ANT_PATH/lib/ant-junit.jar
echo GLUEGEN BUILDDIR: $GLUEGEN_BUILDDIR
+echo JOAL BUILDDIR: $JOAL_BUILDDIR
echo JOGL DIR: $JOGL_DIR
echo JOGL BUILDDIR: $JOGL_BUILDDIR
echo JOGL BUILDDIR BASE: $JOGL_BUILDDIR_BASE
@@ -84,12 +104,12 @@ CP_SEP=:
LIB=$THISDIR/lib
-JOGAMP_ALL_AWT_CLASSPATH=.:$GLUEGEN_JAR:$JOGL_ALL_AWT_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
-JOGAMP_ALL_NOAWT_CLASSPATH=.:$GLUEGEN_JAR:$JOGL_ALL_NOAWT_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
-JOGAMP_MOBILE_CLASSPATH=.:$GLUEGEN_JAR:$JOGL_MOBILE_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+JOGAMP_ALL_AWT_CLASSPATH=.:$GLUEGEN_JAR:$JOAL_JAR:$JOGL_ALL_AWT_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+JOGAMP_ALL_NOAWT_CLASSPATH=.:$GLUEGEN_JAR:$JOAL_JAR:$JOGL_ALL_NOAWT_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+JOGAMP_MOBILE_CLASSPATH=.:$GLUEGEN_JAR:$JOAL_JAR:$JOGL_MOBILE_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
export JOGAMP_ALL_AWT_CLASSPATH JOGAMP_ALL_NOAWT_CLASSPATH JOGAMP_MOBILE_CLASSPATH
-CLASSPATH=.:$GLUEGEN_JAR:$JOGL_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
+CLASSPATH=.:$GLUEGEN_JAR:$JOAL_JAR:$JOGL_CLASSPATH:$SWT_CLASSPATH:$JUNIT_JAR:$ANT_JARS
export CLASSPATH
# We use TempJarCache per default now!
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 8c3b16daa..33270edc6 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -288,8 +288,6 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT $*
#testawtswt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT $*
@@ -305,6 +303,13 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT $*
#
+# av demos
+#
+testnoawt jogamp.opengl.openal.av.ALDummyUsage $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
+
+#
# core/newt (testnoawt and testawt)
#
#testnoawt com.jogamp.nativewindow.NativeWindowVersion $*
@@ -440,7 +445,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT $*
-testawt com.jogamp.opengl.test.bugs.Bug735Inv0AppletAWT $*
+#testawt com.jogamp.opengl.test.bugs.Bug735Inv0AppletAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv1AppletAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv2AppletAWT $*
#testawt com.jogamp.opengl.test.bugs.Bug735Inv3AppletAWT $*