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authorSven Gothel <[email protected]>2013-08-27 19:21:17 +0200
committerSven Gothel <[email protected]>2013-08-27 19:21:17 +0200
commit554ec0576432194f050191bdf248a1462d542a6d (patch)
treec8f096f0cca0c07ae23d9d2cd81f91bd9334210f /make/scripts
parent0de489019085246abb437454e9ac8fd6fc238692 (diff)
GLMediaPlayer: Add camera input / FFMPEG: Fix 'av_packet' leak and add missing symbol 'av_realloc'.
- Add camera input - Use URI w/ scheme 'camera' to determine camera input is desired, use URI host as camera id. E.g. 'camera://0' for 1st camera. - AndroidGLMediaPlayerAPI14: Via 'Camera' - FFMPEG*: Via libavdevice, device name and input format - TODO: Add controls to manipulate camera if available - FFMPEG* - Add symbols - avcodec_register_all - av_realloc (was missing) - avdevice_register_all - Load libavdevice (opt) - Camera: - Use <ID> (windows) and /dev/video<ID> other OS - simply find the input format in native code - Support YUYV422 (used in video4linux2, etc.) - Stuff 2x 16bpp (YUYV) into one RGBA pixel! - Add texture format for 16bpp - Add texture lookup shader - Fix av_packet leak in readNextImpl(..) - Restore orig pointer and size values, we may have moved along within packet. Then call av_free_packet(). - Use null AudioSink if audio-id is NONE
Diffstat (limited to 'make/scripts')
-rw-r--r--make/scripts/tests.sh6
1 files changed, 3 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index c7207bbcf..2be4d76b2 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -133,7 +133,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink"
#D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native"
- #D_ARGS="-Djogl.debug.GLMediaPlayer"
+ D_ARGS="-Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer.StreamWorker.delay=25 -Djogl.debug.GLMediaPlayer"
#D_ARGS="-Djogl.debug.GLMediaPlayer.Native"
#D_ARGS="-Djogl.debug.AudioSink"
@@ -319,8 +319,8 @@ function testawtswt() {
# av demos
#
#testnoawt jogamp.opengl.openal.av.ALDummyUsage $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
-testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $*
#
# core/newt (testnoawt and testawt)