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authorSven Gothel <sgothel@jausoft.com>2013-10-15 15:36:03 +0200
committerSven Gothel <sgothel@jausoft.com>2013-10-15 15:36:03 +0200
commitbc72e232a4b74c2be8c91c540a7b6153bfefb8c0 (patch)
treea96ef243eb96fad1ca9d304eae6b3479c8d1facd /make/scripts
parent5ac6d508c7208ac4fe5d057a9ea1bdcba5f7b998 (diff)
Bug 861 - NEWT: Unify MouseEvent Processing incl. gesture processing
We processed MouseEvents within NEWT as follows: sendMouseEvent/enqueueMouseEvent -> doMouseEvent, - called by native code to be delivered via consumeMouseEvent (now or later) - events are validated (move/drag, boundaries) - missing events are synthesized (click, enter, ..) as well as in several factories, i.e.: - AWTNewtEventFactory (1:1) - AndroidNewtEventFactory - synthesized events .. (click, ..) - android typed gesture detection (drag -> 1 finger scroll..) The latter enqueues events do Window/Display directly to be consumed by WindowImpl. Then users may have their own gesture detection etc. +++ This change unifies mouse/pointer event processing within NEWT within consumeEvent(..) which represents a common entry point. Gesture processing is now realized w/ a public API - GestureHandler - GestureHandler.GestureListener - GestureHandler.GesureEvent which supplies: - default impl. of optional gesture handlers (scroll, .. - default: enabled) - public API to add/remove gesture-handler and -listener +++ This allows our impl. to scale better in support of more multiple pointer devices (-> Win7/Win8, X11, ..).
Diffstat (limited to 'make/scripts')
-rw-r--r--make/scripts/tests.sh6
1 files changed, 3 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index fa44190c0..84f487c38 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -187,7 +187,7 @@ function jrun() {
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
#D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window"
#D_ARGS="-Dnewt.debug.Window.KeyEvent"
- #D_ARGS="-Dnewt.debug.Window.MouseEvent"
+ D_ARGS="-Dnewt.debug.Window.MouseEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent -Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window -Dnativewindow.debug=all"
#D_ARGS="-Dnewt.debug.Window -Dnativewindow.debug.JAWT -Djogl.debug.Animator"
@@ -299,7 +299,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
+testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT $*
@@ -479,7 +479,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
#testawt com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT $*
-testawt com.jogamp.opengl.test.junit.jogl.glu.TestBug365TextureGenerateMipMaps $*
+#testawt com.jogamp.opengl.test.junit.jogl.glu.TestBug365TextureGenerateMipMaps $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT $*