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authorSven Gothel <[email protected]>2012-09-17 00:01:51 +0200
committerSven Gothel <[email protected]>2012-09-17 00:01:51 +0200
commit94eae65015f188ff88324710d12895aba71d6f9d (patch)
treeff36afbd0aafac208a6ad3602a10bccf1c2988fa /make/scripts
parent8777a6f0b8d5aa7c97643c68c4641593c6fa2c46 (diff)
Analyze crash of shared context each running in multiple threads, disabled test for OSX > 10.7.0
Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. Seems to run fine on 10.6.8/NVidia.
Diffstat (limited to 'make/scripts')
-rwxr-xr-xmake/scripts/tests.sh8
1 files changed, 4 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 7b39c3fbd..fc84d99e6 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -68,6 +68,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLContext.NoProfileAliasing"
#D_ARGS="-Djogamp.debug=all -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+ #D_ARGS="-Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.GraphicsConfiguration"
#D_ARGS="-Djogl.fbo.force.none"
#D_ARGS="-Djogl.debug=all -Dnativewindow.debug=all -Dnewt.debug=all -Djogamp.debug.Lock"
@@ -123,7 +124,7 @@ function jrun() {
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
#D_ARGS="-Dnewt.debug.Window"
- D_ARGS="-Dnewt.debug.Window.KeyEvent"
+ #D_ARGS="-Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent"
#D_ARGS="-Dnewt.debug.Window -Dnativewindow.debug=all"
#D_ARGS="-Dnewt.debug.Window -Dnativewindow.debug.JAWT -Djogl.debug.Animator"
@@ -240,8 +241,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT2 $*
+testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBODrawableNEWT $*
@@ -263,7 +263,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
-testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
#testnoawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT $*