diff options
author | Sven Gothel <[email protected]> | 2013-08-23 01:02:33 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-08-23 01:02:33 +0200 |
commit | 474ce65081ecd452215bc07ab866666cb11ca8b1 (patch) | |
tree | 8ce81c8132a4412d5d27748ddbc087094ad4c462 /make/scripts | |
parent | 4dc4a32720e7b176e6811c0eaa8ddc060e1468da (diff) |
GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-5) - WIP
- Update/fix GLMediaPlayer API doc
- GLMediaEventListener: Add event bits for all state changes to be delivered via attributesChanged(..)
- StreamWorker / Decoder Thread:
- Use StreamWorker only !
- Handle exceptions on StreamWorker via StreamException
- Handles stream initialization and decoding (-> initStream(..))
- Split initGLStream(..) -> initStream(..) + initGL(GL)
- allow initStream(..)'s implementation being executed on StreamWorker
- allow GL initialization to be 'postponed' when stream is read,
i.e. non blocking stream initialization (UI .. etc)
- Handle EOS via END_OF_STREAM_PTS -> pause/event
- Video: Use lock-free LFRingbuffer, similar to
ALAudioSink (commit f18a94b3defef16e98badd6d99f2422609aa56c5)
+++
- FFMPEGDynamicLibraryBundleInfo
- Add avcodec's:
- avcodec_get_frame_defaults, avcodec_free_frame (54.28.0), avcodec_flush_buffers,
- Add avutil's:
- av_frame_unref (55.0.0)
- Add avformat's:
- avformat_seek_file (??)
+++
- FFMPEGMediaPlayer Native:
- add 'snoop' video frames for a/v frame count relation.
disabled per default, since no more needed due to ALAudioSink's
grow-buffer usage of LFRingbuffer.
- use sp_avcodec_free_frame if available
- 'useRefCountedFrames=1' for libav 55.0 to cache more than one audio frame,
not used since ALAudioSink's OpenAL usage does not require it (copies data once).
Note: the above snooped-video frame count is used here.
- use only one cached audio-frame (-> see above, OpenAL copies data once),
while reusing the NIO buffer!
- Perform OpenGL sync (glFinish) in native code!
- find proper PTS value, i.e. either frame's PTS or DTS,
see 'PTSStats'.
- FFMPEGMediaPlayer Java:
- use private fields
- simplified code due to above changes.
+++
Working Tests: MovieSimple and MovieCube
TODO-1: Fix
- Android
- OMXGLMediaPlayer
TODO-2:
- Fix issue where async audio frames arrive much later than 1st video frame, i.e. around 300ms.
- Default TextureCount .. maybe 3 ?
- Adding Audio synchronization ?
- Find 'truth' about correlation of audio and video PTS values,
currently, we assume both to be unrelated ?
Diffstat (limited to 'make/scripts')
-rw-r--r-- | make/scripts/tests.sh | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 7aac0ca33..6475f06b4 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -131,9 +131,10 @@ function jrun() { #D_ARGS="-Djogl.1thread=true -Djogl.debug.Threading" #D_ARGS="-Djogl.debug.DebugGL -Djogl.debug.TraceGL -Djogl.debug.GLContext.TraceSwitch -Djogl.debug=all" #D_ARGS="-Djogamp.debug.IOUtil -Djogl.debug.GLSLCode -Djogl.debug.GLMediaPlayer" - D_ARGS="-Djogl.debug.GLMediaPlayer" + #D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink" + #D_ARGS="-Djogl.debug.GLMediaPlayer -Djogl.debug.GLMediaPlayer.Native" + #D_ARGS="-Djogl.debug.GLMediaPlayer" #D_ARGS="-Djogl.debug.GLMediaPlayer.Native" - #D_ARGS="-Djogl.debug.GLMediaPlayer.Native -Djogl.debug.GLMediaPlayer -Djogl.debug.AudioSink" #D_ARGS="-Djogl.debug.AudioSink" #D_ARGS="-Djogl.debug.GLArrayData" #D_ARGS="-Djogl.debug.GLDrawable" @@ -317,8 +318,8 @@ function testawtswt() { # av demos # #testnoawt jogamp.opengl.openal.av.ALDummyUsage $* -#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $* -testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $* +testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieCube $* +#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.av.MovieSimple $* # # core/newt (testnoawt and testawt) |