diff options
author | Sven Gothel <[email protected]> | 2012-10-04 00:34:56 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-10-04 00:34:56 +0200 |
commit | a644d779ab19cb1d200ae4ba567b9c042c34b337 (patch) | |
tree | 07c972425110aadb30499c48e2eb48dd8dabd8ad /make/scripts | |
parent | f7ca4df7b4e6b2acbdb941f67f6d7058db134d91 (diff) |
Update PMVMatrix/GLMatrixFunc API doc and refine PMVMatrix update / get-Mvi/Mvit-Matrix operation. (Minor API change)
Using bitmask for requested Mvi and Mvit matrices,
same as dirty-bits to ease matching and update operation.
Update of Mvi and Mvit will be performed only if it's dirty-bit and request-bit set within update().
The individual dirty bit is cleared only if it's matrix update is performed.
Update is also issued at get-Mvi/Mvit-Matrix operations
to ensure proper values w/o update call w/o clearing the modified-bits.
update() returns true if the Mvi or Mvit matrix got updated
_or_ one of the modified bits is set. update() clears the modified-bits.
Adding explicit getModifiedBits() to get and clear it's state.
Adding unit test.
Lots of API docs ..
Diffstat (limited to 'make/scripts')
-rwxr-xr-x | make/scripts/tests.sh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index afc145460..f650ffc19 100755 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -241,6 +241,7 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI $* +testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT $* @@ -351,7 +352,7 @@ function testawtswt() { # Per default (unit tests) all test are performed this way # with OSX: -XstartOnFirstThread # -testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $* +#testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn $* #testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn $* #testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn $* #testawtswt com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn $* |