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authorSven Gothel <[email protected]>2013-04-23 07:53:31 +0200
committerSven Gothel <[email protected]>2013-04-23 07:53:31 +0200
commit0f7412855c118cb501d8a001df7a7487354b5029 (patch)
tree13da9cd0d86bb37aedbad199811700f1de87ef04 /make/stub_includes/egl/window-system-ext.c
parent03a3f209aff955410e0f3133e73078529c23d3e1 (diff)
Fix Bug 722: Make GLEventListenerState 'transaction' safe Animator.pause[ surface.lock[ modify ] ]
GLEventListenerState: New model for GLEventListenerState's transaction safety: - Z Decorate-1: Animator.pause [ X ] Animator.resume - X Decorate-2: Surface.lock [ Y ] Surface.unlock - Instead of setting AbstractGraphicsDevice, just swap the handle and ownership. - Issuing setRealized(..) only if required, i.e. having an upstream-surface (EGL..) depending on used device - Utilizing setRealized(..) on the GLAD's delegated 'real' drawable, avoiding optional GLAD locking. - Cleanup and above changes shall render impl. easier to read. GLEventListenerState Unit Tests: - If swapping/moving from AWT -> NEWT, use a NEWT dedicated Display avoiding ATI driver XCB crash - read comment.
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