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authorSven Gothel <[email protected]>2012-02-25 17:27:23 +0100
committerSven Gothel <[email protected]>2012-02-25 17:27:23 +0100
commit9e66972c193399d6dcdf9e6662f4335bdf15736a (patch)
treeda7d45b883edc68b1fd279c5dbaf7b9b9a8b4951 /make/stub_includes/jni/win32
parent90e4f6aa688c9730bcdedea727031d5dccb32b39 (diff)
Fix GLProfile/GLDrawableFactory bug: Recursion on default desktop device, since no profile was mapped.
GLDrawableFactory*: - Initialize defaultDevice, even if impl. is not available (no GL libraries for impl.), hence - getDefaultDevice() always returns a valid device - getIsDeviceCompatible() only returns 'true' if device is supported _and_ drawable factory is functional GLProfile: - default-desktop-device becomes default-device even if the desktop-factory itself is not functional. This is due to the fact that the subsequent EGL-factory always handles desktop-devices (X11->EGL, GDI->EGL, etc).
Diffstat (limited to 'make/stub_includes/jni/win32')
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