diff options
author | Sven Gothel <[email protected]> | 2012-04-16 20:57:56 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-04-16 20:57:56 +0200 |
commit | 697f47eed72b52acd4728a95edd176b4bb6f7c31 (patch) | |
tree | 167ea6fe3df5cd9040191843a38c79cd7adbd60f /make/stub_includes/libav/libavutil/audioconvert.h | |
parent | 10935e1ec0d8ed677bc3fddfaa8cd73898a3bcbf (diff) |
Adding libav (ffmpeg) header file, allowing upcoming dynamic linked GLMediaPlayer impl. to be compiled (LGPL terms)
Libav header:
libavutil 51.22.1
libavformat 53.21.0
libavcodec 53.35.0
.. just to ease our compile time setup.
Diffstat (limited to 'make/stub_includes/libav/libavutil/audioconvert.h')
-rw-r--r-- | make/stub_includes/libav/libavutil/audioconvert.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/make/stub_includes/libav/libavutil/audioconvert.h b/make/stub_includes/libav/libavutil/audioconvert.h new file mode 100644 index 000000000..00ed0ff7b --- /dev/null +++ b/make/stub_includes/libav/libavutil/audioconvert.h @@ -0,0 +1,130 @@ +/* + * Copyright (c) 2006 Michael Niedermayer <[email protected]> + * Copyright (c) 2008 Peter Ross + * + * This file is part of Libav. + * + * Libav is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * Libav is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with Libav; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVUTIL_AUDIOCONVERT_H +#define AVUTIL_AUDIOCONVERT_H + +#include <stdint.h> + +/** + * @file + * audio conversion routines + */ + +/** + * @addtogroup lavu_audio + * @{ + */ + +/** + * @defgroup channel_masks Audio channel masks + * @{ + */ +#define AV_CH_FRONT_LEFT 0x00000001 +#define AV_CH_FRONT_RIGHT 0x00000002 +#define AV_CH_FRONT_CENTER 0x00000004 +#define AV_CH_LOW_FREQUENCY 0x00000008 +#define AV_CH_BACK_LEFT 0x00000010 +#define AV_CH_BACK_RIGHT 0x00000020 +#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040 +#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080 +#define AV_CH_BACK_CENTER 0x00000100 +#define AV_CH_SIDE_LEFT 0x00000200 +#define AV_CH_SIDE_RIGHT 0x00000400 +#define AV_CH_TOP_CENTER 0x00000800 +#define AV_CH_TOP_FRONT_LEFT 0x00001000 +#define AV_CH_TOP_FRONT_CENTER 0x00002000 +#define AV_CH_TOP_FRONT_RIGHT 0x00004000 +#define AV_CH_TOP_BACK_LEFT 0x00008000 +#define AV_CH_TOP_BACK_CENTER 0x00010000 +#define AV_CH_TOP_BACK_RIGHT 0x00020000 +#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix. +#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT. +#define AV_CH_WIDE_LEFT 0x0000000080000000ULL +#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL +#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL +#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL + +/** Channel mask value used for AVCodecContext.request_channel_layout + to indicate that the user requests the channel order of the decoder output + to be the native codec channel order. */ +#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL + +/** + * @} + * @defgroup channel_mask_c Audio channel convenience macros + * @{ + * */ +#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) +#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) +#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) +#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) +#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) +#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) +#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) +#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) +#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) +#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) +#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) +#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) +#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) +#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) +#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) +#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) + +/** + * @} + */ + +/** + * Return a channel layout id that matches name, 0 if no match. + */ +uint64_t av_get_channel_layout(const char *name); + +/** + * Return a description of a channel layout. + * If nb_channels is <= 0, it is guessed from the channel_layout. + * + * @param buf put here the string containing the channel layout + * @param buf_size size in bytes of the buffer + */ +void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout); + +/** + * Return the number of channels in the channel layout. + */ +int av_get_channel_layout_nb_channels(uint64_t channel_layout); + +/** + * @} + */ + +#endif /* AVUTIL_AUDIOCONVERT_H */ |