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authorSven Gothel <[email protected]>2012-04-16 20:57:56 +0200
committerSven Gothel <[email protected]>2012-04-16 20:57:56 +0200
commit697f47eed72b52acd4728a95edd176b4bb6f7c31 (patch)
tree167ea6fe3df5cd9040191843a38c79cd7adbd60f /make/stub_includes/libav/libavutil/random_seed.h
parent10935e1ec0d8ed677bc3fddfaa8cd73898a3bcbf (diff)
Adding libav (ffmpeg) header file, allowing upcoming dynamic linked GLMediaPlayer impl. to be compiled (LGPL terms)
Libav header: libavutil 51.22.1 libavformat 53.21.0 libavcodec 53.35.0 .. just to ease our compile time setup.
Diffstat (limited to 'make/stub_includes/libav/libavutil/random_seed.h')
-rw-r--r--make/stub_includes/libav/libavutil/random_seed.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/make/stub_includes/libav/libavutil/random_seed.h b/make/stub_includes/libav/libavutil/random_seed.h
new file mode 100644
index 000000000..b1fad13d0
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+++ b/make/stub_includes/libav/libavutil/random_seed.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (c) 2009 Baptiste Coudurier <[email protected]>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVUTIL_RANDOM_SEED_H
+#define AVUTIL_RANDOM_SEED_H
+
+#include <stdint.h>
+/**
+ * @addtogroup lavu_crypto
+ * @{
+ */
+
+/**
+ * Get random data.
+ *
+ * This function can be called repeatedly to generate more random bits
+ * as needed. It is generally quite slow, and usually used to seed a
+ * PRNG. As it uses /dev/urandom and /dev/random, the quality of the
+ * returned random data depends on the platform.
+ */
+uint32_t av_get_random_seed(void);
+
+/**
+ * @}
+ */
+
+#endif /* AVUTIL_RANDOM_SEED_H */