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author | Kenneth Russel <[email protected]> | 2005-06-01 01:36:12 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-06-01 01:36:12 +0000 |
commit | d40e883325b81c5003e664611f72db4a6b8f6220 (patch) | |
tree | 52efe7bb64d0f0a54810811b874e7349ee093ad9 /make/stub_includes/macosx/window-system.c | |
parent | 3ef190e389531bedae61b6b73cf1ed1bba13acd8 (diff) |
Changed Windows pixel format selection algorithm to prefer
ChoosePixelFormat / DescribePixelFormat, rather than
wglChoosePixelFormatARB / wglGetPixelFormatAttribivARB, when
multisampling is not requested. This is more in line with how LWJGL
works and reduces the severity of a memory leak in ATI's current
Windows drivers.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@291 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/stub_includes/macosx/window-system.c')
0 files changed, 0 insertions, 0 deletions