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authorSven Gothel <[email protected]>2015-03-09 08:57:24 +0100
committerSven Gothel <[email protected]>2015-03-09 08:57:24 +0100
commit99d37df6cf410117cb8d49774ef7550bcf847c7b (patch)
treee0a8b810dfee33f0ff570bc9e9e3e80115935c96 /make/stub_includes/opengl/GL/glext-supplement.h
parente3385993b4133f88fd1b8e335438f5f2cd305555 (diff)
Bug 1135 - (Re-)Include GL header for in generated native code, allowing 'ProcAddrTypedef' validation
Include GL header for in generated native code, since we need the public 'ProcAddrTypedef' to be validated against the GlueGen generated variant by the c-compiler. The 'ProcAddrTypedef' validation semantic has been introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37. Originally the GL header were always included, however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae removed the inclusion to simplify handling GL extension collisions mitigated via gl*-supplement.h. The latter produces 'redefine' errors via c-compiler. The 'redefine' issue above is resolved by conditional code (#ifdef __GLUEGEN__ ..) in glext-supplement.h.
Diffstat (limited to 'make/stub_includes/opengl/GL/glext-supplement.h')
-rw-r--r--make/stub_includes/opengl/GL/glext-supplement.h24
1 files changed, 22 insertions, 2 deletions
diff --git a/make/stub_includes/opengl/GL/glext-supplement.h b/make/stub_includes/opengl/GL/glext-supplement.h
index cbcf7e0a7..0ea284f28 100644
--- a/make/stub_includes/opengl/GL/glext-supplement.h
+++ b/make/stub_includes/opengl/GL/glext-supplement.h
@@ -35,7 +35,6 @@ extern "C" {
/* Function declaration macros - to move into gl-platform.h */
#include "gl-platform.h"
-#include "gl-types.h"
/**
* GL_EXT_texture_storage == GL_ARB_texture_storage
@@ -74,9 +73,11 @@ extern "C" {
typedef void (APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#ifdef __GLUEGEN__
typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLAPI void APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
@@ -92,8 +93,14 @@ GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsize
* which collides from GL/glext.h. The latter is obsolete and has different semantics!
* This variant will override the 'odd' GL/glext.h one.
* See gl-common.cfg!
+ * This extension is only included while running GlueGen,
+ * due to redefined in glext.h under a different extension.
+ * However, native compilation will validate GlueGen's
+ * 'ProcAddrTypedef' w/ the glext.h variant!
*/
+#ifdef __GLUEGEN__
#ifndef GL_EXT_separate_shader_objects
+typedef char GLchar;
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8259
#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
@@ -190,8 +197,21 @@ GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint locati
GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-#endif
+#endif /* GL_GLEXT_PROTOTYPES */
#endif /* GL_EXT_separate_shader_objects */
+#else /* __GLUEGEN_ */
+// GL/glext.h only has the non EXT (subsumed) variants of the following symbols
+typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
+typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+#endif /* __GLUEGEN_ */
#ifdef __cplusplus
}