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author | Sven Gothel <[email protected]> | 2014-06-09 16:42:33 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-09 16:42:33 +0200 |
commit | 99230cc04b6d0143088129ccc1a20d5c8799ca67 (patch) | |
tree | ce61b5f4b8e62d4d2372f6e4824a98c38f0a8982 /make/stub_includes/opengl/GL/glx.h | |
parent | 4686a652d821efe04045333026be79270bc19bfd (diff) |
GraphUI: Fix using multiple texture units w/ opt. colorTexUnit in GLRegion
The texture unit has to be updated always,
since program maybe used by multiple regions and diff. texUnits
Diffstat (limited to 'make/stub_includes/opengl/GL/glx.h')
0 files changed, 0 insertions, 0 deletions