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authorSven Gothel <[email protected]>2015-08-26 00:09:15 +0200
committerSven Gothel <[email protected]>2015-08-26 00:09:15 +0200
commit522fe5ac2ef057286e4cbfa170aa4292c4ffed2d (patch)
treef0e039269a635cb19c3090c8ff42536ea38bb832 /make/stub_includes/opengl/GL
parent725e9acfcdd0e16a3533d097692a912383bae3fc (diff)
Bug 1188: NEWT WindowsWindow.c: Better support for 'isOnBottom' on Windows (Fullscreen on Bottom not working though)
- Terminology - ALWAYSONBOTTOM -> isOnBottom - ALWAYSONTOP -> isOnTop - Better support for 'isOnBottom' on Windows - Refine 'SetWindowPos(..)' calls to handle isOn[Top|Bottom] - Refine 'ShowWindow(..)' calls to handle isOnBottom - Intercept WM_WINDOWPOSCHANGING to enforce isOn[Top|Bottom], i.e. change params (hwndInsertAfter and flags). - Fullscreen on Bottom not working - While we change all flags appropriately (NOACTIVATE, ..) and don't issue CDS_FULLSCREEN is on bottom, Windows seems to enforce the window to be on top if it is sized to the screen maximum.
Diffstat (limited to 'make/stub_includes/opengl/GL')
0 files changed, 0 insertions, 0 deletions