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author | Sven Gothel <[email protected]> | 2015-10-01 23:58:43 +0200 |
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committer | Sven Gothel <[email protected]> | 2015-10-01 23:58:43 +0200 |
commit | f60bc2eb827a89d5d26d7348761da268306c0623 (patch) | |
tree | 9eedd9b4a58618c41172b7a34b983614df68b68f /make/stub_includes/opengl/GLES3/gl3platform.h | |
parent | a9b3f6d13b45284e81b91a1e1e31b35c31dd3670 (diff) |
Bug 1205: Revert clear background to support fix for Bug 1232: NEWT Translucency Windows >= 8
Reverting 'clear backrgound' portion of commit f607c0148736fa198fb91b60123824e53366022e.
It has been identified, that Windows does initialize onscreen windows (i.e. w/ white/DESKTOP color).
This is also required for allowing translucent windows,
since clearing the background intefers on Windows >= 8 (undecorated windows).
Diffstat (limited to 'make/stub_includes/opengl/GLES3/gl3platform.h')
0 files changed, 0 insertions, 0 deletions