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author | Sven Gothel <[email protected]> | 2011-04-26 07:47:19 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-04-26 07:47:19 +0200 |
commit | f47230cb4649df13260ac56c5dae6c01dad7c1e7 (patch) | |
tree | 72ca609de469e98118b65130aba4ab90be48625d /make/stub_includes/opengl/gl3.c | |
parent | 6e499630c878ff74c81c1c6c84542230a48e2c5d (diff) |
Newt Window: Remove 'invalidate()' method, only 'destroy()' is required (and makes sense)
- WindowImpl/GLWindow: Cleanup destroy code ..
- Tests: sync / remove FPS stderr print
Diffstat (limited to 'make/stub_includes/opengl/gl3.c')
0 files changed, 0 insertions, 0 deletions