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authorSven Gothel <[email protected]>2013-09-27 01:53:18 +0200
committerSven Gothel <[email protected]>2013-09-27 01:53:18 +0200
commit7ec812589190c0fbc6916cc22d9b74f009244f5c (patch)
treecbf5a32430efe1e576322732089aa4b5faafd6a2 /make/stub_includes/opengl/gl4bc.c
parent6fbf6de172f50dce7f65790460458238bf780902 (diff)
DirectDataBufferInt: createBufferedImage(..) use BufferedImage type value instead of component-count, support all int types ; Add type 'BufferedImageInt' preserving the custom image-type, add note about TYPE_CUSTOM
- createBufferedImage(..) use BufferedImage type value instead of component-count, support all int types - Support all integer data image-type, hence we need to pass image-type instead of component count (collision). - Also pass 'properties' to allow configuring all BufferedImage parameters (just in case) - Return BufferedImageInt to allow user to query the used image-type, see below. - Add type 'BufferedImageInt' preserving the custom image-type, add note about TYPE_CUSTOM - Simply extends BufferedImage w/ custom image-type, since BufferedImage's type is TYPE_CUSTOM due to our custom storage type (see API doc comment). Unit tests: - Testing all integer image-type's in - TestTiledPrintingGearsSwingAWT - TestTiledPrintingNIOImageSwingAWT - Disable all AA print-hints, all AWT text visible on X11. Probably has a regression on Windows / OSX .. TBD.
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