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authorSven Gothel <[email protected]>2014-07-08 10:10:39 +0200
committerSven Gothel <[email protected]>2014-07-08 10:10:39 +0200
commitb5910f18f0b82a8a1f6f6252dc19971d5e487f39 (patch)
tree6dda5be680d970e8def378d97f71dea4a3f2d40f /make/stub_includes/opengl/macosx-window-system.h
parent326cd5074f14d89a2cd8a6658472784aeda11a87 (diff)
Findbugs.normal: Adding safeguard hashCode() implementation throwing InternalError("hashCode not designed")
As long we don't use Object.hashCode() to idenitify the memory address, we can safeguard the code.
Diffstat (limited to 'make/stub_includes/opengl/macosx-window-system.h')
0 files changed, 0 insertions, 0 deletions