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authorKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
committerKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
commit506b634b780dcd23aa61015c2ceba3e687196abf (patch)
tree897649a36cc769351704a050828f8e0e994c5686 /make/stub_includes/opengl/macosx-window-system.h
parent04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff)
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/stub_includes/opengl/macosx-window-system.h')
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h49
1 files changed, 0 insertions, 49 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
deleted file mode 100644
index 0d3865350..000000000
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/* C routines encapsulating small amounts of Objective C code to allow
- nsContext creation and manipulation to occur from Java
-
- It's unfortunate this couldn't be placed in the macosx
- stub_includes directory, but due to the presence of the jni.h stub
- headers in that directory, if that is in the include path during
- compilation then the build fails.
-*/
-
-typedef int Bool;
-
-void* createPixelFormat(int* iattrs, int niattrs, int* ivalues);
-void queryPixelFormat(void* pixelFormat, int* iattrs, int niattrs, int* ivalues);
-void deletePixelFormat(void* pixelFormat);
-
-void* createContext(void* shareContext,
- void* nsView,
- void* pixelFormat,
- int* viewNotReady);
-Bool makeCurrentContext(void* nsContext);
-Bool clearCurrentContext(void* nsContext);
-Bool deleteContext(void* nsContext);
-Bool flushBuffer(void* nsContext);
-void updateContext(void* nsContext);
-void copyContext(void* destContext, void* srcContext, int mask);
-
-void* updateContextRegister(void* nsContext, void* nsView);
-void updateContextUnregister(void* nsContext, void* nsView, void* updater);
-
-void* createPBuffer(int renderTarget, int internalFormat, int width, int height);
-Bool destroyPBuffer(void* nsContext, void* pBuffer);
-void setContextPBuffer(void* nsContext, void* pBuffer);
-void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer);
-
-void* getProcAddress(const char *procName);
-
-void setSwapInterval(void* nsContext, int interval);
-
-/* Gamma-related functionality */
-Bool setGammaRamp(int tableSize, float* redRamp, float* greenRamp, float* blueRamp);
-void resetGammaRamp();
-
-/****************************************************************************************/
-/* Java2D/JOGL bridge support; need to be able to create pbuffers and
- contexts using the CGL APIs to be able to share textures, etc. with
- contexts created by Java2D/JOGL bridge, which are CGLContextObjs */
-
-/* Pick up copies of CGL signatures from Mac OS X stub_includes/window-system-build directory */
-#include <OpenGL/OpenGL.h>