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authorSven Gothel <[email protected]>2012-09-16 13:27:06 +0200
committerSven Gothel <[email protected]>2012-09-16 13:27:06 +0200
commite30c2c7d06847889d961d12b50e77e4dfd6e525f (patch)
treee0d280af948f52088e2b072bacf3b6b6469cf456 /make/stub_includes/opengl
parent33896a42dcec55d52030fae33e64fa966c67f91d (diff)
OSX: Capture 'invalid drawable' message cause by NSOpenGLContext::setView(NULL || incomplete-view) ; Add missing [ctx release] in MyNSOpenGLLayer ; Misc
NSOpenGLContext::setView(NULL || incomplete-view) was called on 2 occasions: [1] - MacOSXCGLContext native createContext [2] - NSOpenGLLayer internals For [1], we simply don't call setView(..) ourselfs in case view is NULL or incomplete (invisible) For [2], we need to wrap the class 'MyNSOpenGLContext:NSOpenGLContext' and capture setView(NULL) ++ Add missing [ctx release] in MyNSOpenGLLayer, otherwise resource won't get dealloc'ed +++ Misc: - MacOSXCGLContext. contextRealized(true): set pbuffer -> ctx, otherwise 1st makeCurrent call will not catch it - MacOSXOnscreenCGLContext: don't add ContextUpdater to invisible ProxySurface's (dummy window)
Diffstat (limited to 'make/stub_includes/opengl')
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index c627f67de..828e3c01e 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -32,7 +32,7 @@ NSView* getNSView(NSOpenGLContext* ctx);
NSOpenGLContext* createContext(NSOpenGLContext* shareContext,
NSView* nsView,
- Bool allowIncompleteView,
+ Bool incompleteView,
NSOpenGLPixelFormat* pixelFormat,
Bool opaque,
int* viewNotReady);