diff options
author | Sven Gothel <[email protected]> | 2009-08-05 11:55:14 -0700 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2009-08-05 11:55:14 -0700 |
commit | 0e998e8416b38b084b517c299061856b7ff963d7 (patch) | |
tree | 2cc191d7ab3d42b0316838d756019f45b62b0061 /make/stub_includes/opengl | |
parent | d741053ed1a422b75d6aeac28be7c5cdba4c4564 (diff) |
Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)
- Fixes for OpenGL 3.2
- More strict define/function checking
- Better documentation in source code: extension relation
- GL extension marker exclusion is done by GlueGen now
- Adapted gluegen cfg files
Added OpenGL 3.2 extensions for GL3
Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions
GL2GL3 based on OpenGL 2.0/3.0 headers
EGL shares common egl-common.cfg file
Removed experimental java system property 'jogl.GLContext.3_2',
try a 3.2 context in case of GL3.
X11GLXContext:
- Always try to make a created context current,
to verify it's usability. This is different than under WGL.
- Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB
NV driver bug.
Diffstat (limited to 'make/stub_includes/opengl')
-rw-r--r-- | make/stub_includes/opengl/GL/glext.h | 74 | ||||
-rw-r--r-- | make/stub_includes/opengl/GL/glu.h | 19 | ||||
-rw-r--r-- | make/stub_includes/opengl/GL/glx.h | 10 | ||||
-rw-r--r-- | make/stub_includes/opengl/GL/glxext.h | 11 | ||||
-rwxr-xr-x | make/stub_includes/opengl/GL3/gl3.h | 4 | ||||
-rw-r--r-- | make/stub_includes/opengl/GL3/gl3ext.h | 309 | ||||
-rwxr-xr-x | make/stub_includes/opengl/GLES/gl.h | 10 | ||||
-rwxr-xr-x | make/stub_includes/opengl/GLES/glext.h | 2 | ||||
-rwxr-xr-x | make/stub_includes/opengl/GLES2/gl2.h | 8 | ||||
-rwxr-xr-x | make/stub_includes/opengl/GLES2/gl2ext.h | 11 | ||||
-rw-r--r-- | make/stub_includes/opengl/gl2es12.c | 5 | ||||
-rw-r--r-- | make/stub_includes/opengl/gl3-64bit-types.h | 41 | ||||
-rw-r--r-- | make/stub_includes/opengl/glu-impl.c | 3 |
13 files changed, 425 insertions, 82 deletions
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h index 68bf425cf..b2c23a822 100644 --- a/make/stub_includes/opengl/GL/glext.h +++ b/make/stub_includes/opengl/GL/glext.h @@ -1185,6 +1185,13 @@ extern "C" { #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif +#ifndef GL_EXT_texture_rectangle +#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 +#endif + #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A @@ -3150,16 +3157,6 @@ extern "C" { #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #endif -/* Support for GL_EXT_texture_rectangle on non-nVidia cards */ -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 -#endif /* GL_TEXTURE_RECTANGLE_EXT */ - - #ifndef GL_ATI_vertex_streams #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C @@ -3318,6 +3315,23 @@ extern "C" { #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#endif + #ifndef GL_ATI_texture_float #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 @@ -3792,7 +3806,7 @@ extern "C" { #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 #endif -#ifndef NV_parameter_buffer_object +#ifndef GL_NV_parameter_buffer_object #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 @@ -3810,9 +3824,9 @@ extern "C" { #endif #ifndef GL_EXT_texture_compression_rgtc -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #endif @@ -5142,6 +5156,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) #define GL_ARB_texture_rectangle 1 #endif +#ifndef GL_EXT_texture_rectangle +#define GL_EXT_texture_rectangle 1 +#endif + #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES @@ -7329,6 +7347,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) #define GL_ATI_texture_env_combine3 1 #endif +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif @@ -8035,7 +8057,7 @@ GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsi GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr); GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint); GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLchar **, GLenum); -GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); @@ -8043,7 +8065,7 @@ typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint inde typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); #endif #ifndef GL_EXT_direct_state_access @@ -8436,6 +8458,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu /** * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt */ + #ifndef GL_AMD_vertex_shader_tessellator #define GL_SAMPLER_BUFFER_AMD 0x9001 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 @@ -8447,7 +8470,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu #endif #ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); @@ -8522,23 +8545,6 @@ typedef void (APIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei len typedef void (APIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); #endif -#ifndef GL_APPLE_float_pixels -#define GL_HALF_APPLE 0x140B -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#endif - #ifndef GL_APPLE_pixel_buffer #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 #endif diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h index bccda7f8e..e3a16f304 100644 --- a/make/stub_includes/opengl/GL/glu.h +++ b/make/stub_includes/opengl/GL/glu.h @@ -62,6 +62,13 @@ extern "C" { /*************************************************************/ +/* Version */ +#define GLU_VERSION_1_1 1 +#define GLU_VERSION_1_2 1 +#define GLU_VERSION_1_3 1 + +#ifndef GLU_VERSION_1_X + /* Extensions */ #define GLU_EXT_object_space_tess 1 #define GLU_EXT_nurbs_tessellator 1 @@ -70,11 +77,6 @@ extern "C" { #define GLU_FALSE 0 #define GLU_TRUE 1 -/* Version */ -#define GLU_VERSION_1_1 1 -#define GLU_VERSION_1_2 1 -#define GLU_VERSION_1_3 1 - /* StringName */ #define GLU_VERSION 100800 #define GLU_EXTENSIONS 100801 @@ -280,6 +282,11 @@ typedef GLUtesselator GLUtriangulatorObj; /* Internal convenience typedefs */ typedef void (GLAPIENTRY *_GLUfuncptr)(); +#endif /* GLX_VERSION_1_X */ + +#ifndef GLU_VERSION_1_X +#define GLU_VERSION_1_X 1 + GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb); GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess); GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb); @@ -401,6 +408,8 @@ typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); +#endif /* GLU_VERSION_1_X */ + #ifdef __cplusplus } #endif diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h index 4032f45da..67225e043 100644 --- a/make/stub_includes/opengl/GL/glx.h +++ b/make/stub_includes/opengl/GL/glx.h @@ -66,9 +66,9 @@ extern "C" { #define GLX_VERSION_1_4 1 */ -#define GLX_EXTENSION_NAME "GLX" - +#ifndef GLX_VERSION_1_X +#define GLX_EXTENSION_NAME "GLX" /* * Tokens for glXChooseVisual and glXGetConfig: @@ -192,8 +192,12 @@ typedef XID GLXContextID; typedef XID GLXWindow; typedef XID GLXPbuffer; +#endif /* GLX_VERSION_1_X */ +#ifndef GLX_VERSION_1_X +#define GLX_VERSION_1_X 1 + extern XVisualInfo* glXChooseVisual( Display *dpy, int screen, int *attribList ); @@ -300,6 +304,8 @@ extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /* GLX 1.4 and later */ extern void (*glXGetProcAddress(const GLubyte *procname))(); +#endif /* GLX_VERSION_1_X */ + #ifndef GLX_GLXEXT_LEGACY #include <GL/glxext.h> diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h index 2ed99a824..ad580022e 100644 --- a/make/stub_includes/opengl/GL/glxext.h +++ b/make/stub_includes/opengl/GL/glxext.h @@ -266,16 +266,13 @@ extern "C" { typedef void (*__GLXextFuncPtr)(void); -#ifdef GLX_GLXEXT_PROTOTYPES -extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *); -#endif /* GLX_GLXEXT_PROTOTYPES */ -typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); - #ifndef GLX_ARB_get_proc_address #define GLX_ARB_get_proc_address 1 #ifdef GLX_GLXEXT_PROTOTYPES +extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *); extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *); #endif /* GLX_GLXEXT_PROTOTYPES */ +typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); #endif @@ -868,9 +865,9 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, #endif #ifndef GLX_NV_present_video -#define GLX_NV_present_video +#define GLX_NV_present_video 1 #ifdef GLX_GLXEXT_PROTOTYPES -extern unsigned int *glXEnumerateVideoDevicesNV(Display *dpy, +extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy, int screen, int *nelements); extern int glXBindVideoDeviceNV(Display *dpy, diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h index 41ed2ad2e..7db3851bd 100755 --- a/make/stub_includes/opengl/GL3/gl3.h +++ b/make/stub_includes/opengl/GL3/gl3.h @@ -1059,7 +1059,7 @@ typedef void GLvoid; #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu +/** Manual: #define GL_INVALID_INDEX -1 == (int) 0xFFFFFFFFu */ #endif #ifndef GL_ARB_copy_buffer @@ -1103,8 +1103,6 @@ typedef unsigned short GLhalfARB; typedef unsigned short GLhalfNV; #endif -#include "glext-64bit-types.h" - #ifndef GL_VERSION_1_0 #define GL_VERSION_1_0 1 #ifdef GL3_PROTOTYPES diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h index 8dcc9b4a3..7d391921f 100644 --- a/make/stub_includes/opengl/GL3/gl3ext.h +++ b/make/stub_includes/opengl/GL3/gl3ext.h @@ -1,6 +1,185 @@ #ifndef __gl3ext_h_ #define __gl3ext_h_ +#include "gl3-64bit-types.h" + +/* + * ------------------------------------------------ + * Everything here and below was added manually + * to the version of glext.h obtained from: + * http://oss.sgi.com/projects/ogl-sample/registry/index.html + * ------------------------------------------------ + * + * Structure is: + * #ifndef GL_EXTENSION_NAME + * Add DEFINES here + * #endif + * #ifndef GL_EXTENSION_NAME + * Add TYPEDEFS here + * #endif + * #ifndef GL_EXTENSION_NAME + * #define GL_EXTENSION_NAME 1 + * #ifdef GL_GL3EXT_PROTOTYPES + * Add FUNCTION DECLARATIONS here + * #endif + * FUNCTION POINTER DECLARATIONS NOT NEEDED + * #endif + */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_vertex_array_bgra */ +/* ARB_draw_elements_base_vertex */ +/* ARB_fragment_coord_conventions */ +/* ARB_provoking_vertex */ +/* ARB_seamless_cube_map */ +/* ARB_texture_multisample */ +/* ARB_depth_clamp */ +/* ARB_geometry_shader4 */ +/* ARB_sync */ +#ifdef GL_GL3EXT_PROTOTYPES +#endif /* GL3_PROTOTYPES */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt + */ +#ifndef GL_ARB_vertex_array_bgra +#define GL_BGRA 0x80E1 +#endif +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt + */ +#ifndef GL_ARB_draw_elements_base_vertex +/* No TOKENS */ +#endif +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, GLsizei *count, GLenum type, + GLvoid **indices, GLsizei primcount, GLint *basevertex); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt + */ +#ifndef GL_ARB_fragment_coord_conventions +/* No Tokens */ +#endif +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt + */ +#ifndef GL_ARB_provoking_vertex +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#endif +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex(GLenum mode); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt + */ +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No Functions */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/texture_multisample.txt + */ +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#endif +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, + GLsizei width, GLsizei height, GLsizei depth, + GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/depth_clamp.txt + */ +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#ifdef GL_GL3EXT_PROTOTYPES +/* No FUNCTIONS */ +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif + +/** + * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt + */ #ifndef GL_ARB_geometry_shader4 #define GL_LINES_ADJACENCY_ARB 0x000A #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B @@ -23,7 +202,6 @@ /* reuse GL_MAX_VARYING_COMPONENTS */ /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ #endif - #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 #ifdef GL_GL3EXT_PROTOTYPES @@ -31,22 +209,62 @@ GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint); GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint); GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum); -#endif /* GL_GL3EXT_PROTOTYPES */ -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ #endif +/** + * http://www.opengl.org/registry/specs/ARB/sync.txt + */ +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +/* Manual: #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFul */ +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#endif +#ifndef GL_ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GL3EXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync(GLsync sync); +GLAPI void APIENTRY glDeleteSync(GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif +/* No need for explicit function pointer: we force generation of ProcAddress .. */ +#endif -/* - * ------------------------------------------------ - * Everything here and below was added manually - * to the version of glext.h obtained from: - * http://oss.sgi.com/projects/ogl-sample/registry/index.html - * ------------------------------------------------ +/** + * Convenient names only .. actually subsumed into core */ - +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif /** * http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt @@ -60,9 +278,8 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLen #define GL_TESSELLATION_MODE_AMD 0x9004 #define GL_TESSELLATION_FACTOR_AMD 0x9005 #endif - #ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 #ifdef GL_GL3EXT_PROTOTYPES GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor); GLAPI void APIENTRY glTessellationModeAMD(GLenum mode); @@ -71,5 +288,67 @@ typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); #endif +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F #endif +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_ATI_texture_float +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#endif + +#ifndef GL_NV_float_buffer +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#endif + +#endif /* __gl3ext_h_ */ + diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h index da71230b5..41afe2239 100755 --- a/make/stub_includes/opengl/GLES/gl.h +++ b/make/stub_includes/opengl/GLES/gl.h @@ -71,6 +71,8 @@ typedef int GLsizeiptr; #define GL_VERSION_ES_CM_1_1 1 #define GL_VERSION_ES_CL_1_1 1 +#ifndef GL_VERSION_ES_1_0 + /* ClearBufferMask */ #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_STENCIL_BUFFER_BIT 0x00000400 @@ -576,6 +578,8 @@ typedef int GLsizeiptr; #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF +#endif /* GL_VERSION_ES_1_0 */ + /*------------------------------------------------------------------------* * required OES extension tokens *------------------------------------------------------------------------*/ @@ -617,6 +621,8 @@ typedef int GLsizeiptr; /*************************************************************/ +#ifndef GL_VERSION_ES_CM +#define GL_VERSION_ES_CM 1 /* Available only in Common profile */ GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); @@ -658,7 +664,10 @@ GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat * GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); +#endif /* GL_VERSION_ES_CM */ +#ifndef GL_VERSION_ES_CL_CM +#define GL_VERSION_ES_CL 1 /* Available in both Common and Common-Lite profiles */ GL_API void GL_APIENTRY glActiveTexture (GLenum texture); GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); @@ -768,6 +777,7 @@ GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffs GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_VERSION_ES_CL */ /*------------------------------------------------------------------------* * Required OES extension functions diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h index ee6ebae20..f9e181dd0 100755 --- a/make/stub_includes/opengl/GLES/glext.h +++ b/make/stub_includes/opengl/GLES/glext.h @@ -244,7 +244,6 @@ typedef void* GLeglImageOES; #define GL_3DC_XY_AMD 0x87FA #endif -/* GL_AMD_compressed_ATC_texture */ #ifndef GL_AMD_compressed_ATC_texture #define GL_ATC_RGB_AMD 0x8C92 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 @@ -634,7 +633,6 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum #define GL_AMD_compressed_3DC_texture 1 #endif -/* GL_AMD_compressed_ATC_texture */ #ifndef GL_AMD_compressed_ATC_texture #define GL_AMD_compressed_ATC_texture 1 #endif diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h index 9c68b1e7a..44338000e 100755 --- a/make/stub_includes/opengl/GLES2/gl2.h +++ b/make/stub_includes/opengl/GLES2/gl2.h @@ -99,8 +99,7 @@ typedef int GLclampx; typedef int GLintptr; typedef int GLsizeiptr; -/* OpenGL ES core versions */ -#define GL_ES_VERSION_2_0 1 +#ifndef GL_ES_VERSION_2_0 /* ClearBufferMask */ #define GL_DEPTH_BUFFER_BIT 0x00000100 @@ -532,10 +531,14 @@ typedef int GLsizeiptr; #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#endif /* GL_ES_VERSION_2_0 */ + /*------------------------------------------------------------------------- * GL core functions. *-----------------------------------------------------------------------*/ +#ifndef GL_ES_VERSION_2_0 +#define GL_ES_VERSION_2_0 1 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); @@ -678,6 +681,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr); GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_ES_VERSION_2_0 */ #ifdef __cplusplus } diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h index 8580e2bdf..e3bbede8a 100755 --- a/make/stub_includes/opengl/GLES2/gl2ext.h +++ b/make/stub_includes/opengl/GLES2/gl2ext.h @@ -61,9 +61,7 @@ extern "C" { #define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B -#define GL_OES_EGL_image 1 - -#ifdef GL_OES_EGL_image +#ifndef GL_OES_EGL_image /** sgothel: wrong defines and/or numbers: * #define GL_TEXTURE_2D_OES 0x1 @@ -76,12 +74,17 @@ extern "C" { #define GL_RENDERBUFFER_OES 0x9 #define GL_TEXTURE_RECTANGLE_NV_OES 0xb */ +#endif /* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image typedef void *GLeglImageOES; +#endif /* GL_OES_EGL_image */ + +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); #ifdef GL_GLEXT_PROTOTYPES typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); - #endif #endif diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c index 75cb4acfc..bc9d24ace 100644 --- a/make/stub_includes/opengl/gl2es12.c +++ b/make/stub_includes/opengl/gl2es12.c @@ -6,8 +6,3 @@ #include <GL/gl.h> -// removed due to renaming and the fact that the renamed version is not included -// in the super interfaces .. -GLAPI void APIENTRY glWeightPointer (GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glMatrixIndexPointer (GLint, GLenum, GLsizei, const GLvoid *); -GLAPI void APIENTRY glCurrentPaletteMatrix (GLint); diff --git a/make/stub_includes/opengl/gl3-64bit-types.h b/make/stub_includes/opengl/gl3-64bit-types.h new file mode 100644 index 000000000..fc8b4ce05 --- /dev/null +++ b/make/stub_includes/opengl/gl3-64bit-types.h @@ -0,0 +1,41 @@ +#ifndef __gl3_64bit_types_h_ +#define __gl3_64bit_types_h_ + +#ifndef GL3_64_TYPES_DEFINED + /* This code block is duplicated in glext.h, so must be protected */ + #define GL3_64_TYPES_DEFINED + /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ + /* (as used in the GL_EXT_timer_query extension). */ + #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L + #include <inttypes.h> + #elif defined(__sun__) + #include <inttypes.h> + #if defined(__STDC__) + #if defined(__arch64__) + typedef long int int64_t; + typedef unsigned long int uint64_t; + #else + typedef long long int int64_t; + typedef unsigned long long int uint64_t; + #endif /* __arch64__ */ + #endif /* __STDC__ */ + #elif defined( __VMS ) + #include <inttypes.h> + #elif defined(__SCO__) || defined(__USLC__) + #include <stdint.h> + #elif defined(__UNIXOS2__) || defined(__SOL64__) + typedef long int int32_t; + typedef long long int int64_t; + typedef unsigned long long int uint64_t; + #elif defined(WIN32) && defined(__GNUC__) + #include <stdint.h> + #elif defined(_WIN32) + typedef __int32 int32_t; + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; + #else + #include <inttypes.h> /* Fallback option */ + #endif +#endif + +#endif /* __gl3_64bit_types_h_ */ diff --git a/make/stub_includes/opengl/glu-impl.c b/make/stub_includes/opengl/glu-impl.c deleted file mode 100644 index 2328639d8..000000000 --- a/make/stub_includes/opengl/glu-impl.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <GL/glu.h> - - |