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authorSven Gothel <[email protected]>2009-08-05 11:55:14 -0700
committerSven Gothel <[email protected]>2009-08-05 11:55:14 -0700
commit0e998e8416b38b084b517c299061856b7ff963d7 (patch)
tree2cc191d7ab3d42b0316838d756019f45b62b0061 /make/stub_includes/opengl
parentd741053ed1a422b75d6aeac28be7c5cdba4c4564 (diff)
Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)
- Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
Diffstat (limited to 'make/stub_includes/opengl')
-rw-r--r--make/stub_includes/opengl/GL/glext.h74
-rw-r--r--make/stub_includes/opengl/GL/glu.h19
-rw-r--r--make/stub_includes/opengl/GL/glx.h10
-rw-r--r--make/stub_includes/opengl/GL/glxext.h11
-rwxr-xr-xmake/stub_includes/opengl/GL3/gl3.h4
-rw-r--r--make/stub_includes/opengl/GL3/gl3ext.h309
-rwxr-xr-xmake/stub_includes/opengl/GLES/gl.h10
-rwxr-xr-xmake/stub_includes/opengl/GLES/glext.h2
-rwxr-xr-xmake/stub_includes/opengl/GLES2/gl2.h8
-rwxr-xr-xmake/stub_includes/opengl/GLES2/gl2ext.h11
-rw-r--r--make/stub_includes/opengl/gl2es12.c5
-rw-r--r--make/stub_includes/opengl/gl3-64bit-types.h41
-rw-r--r--make/stub_includes/opengl/glu-impl.c3
13 files changed, 425 insertions, 82 deletions
diff --git a/make/stub_includes/opengl/GL/glext.h b/make/stub_includes/opengl/GL/glext.h
index 68bf425cf..b2c23a822 100644
--- a/make/stub_includes/opengl/GL/glext.h
+++ b/make/stub_includes/opengl/GL/glext.h
@@ -1185,6 +1185,13 @@ extern "C" {
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+#endif
+
#ifndef GL_ARB_color_buffer_float
#define GL_RGBA_FLOAT_MODE_ARB 0x8820
#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
@@ -3150,16 +3157,6 @@ extern "C" {
#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#endif
-/* Support for GL_EXT_texture_rectangle on non-nVidia cards */
-#ifndef GL_EXT_texture_rectangle
-#define GL_EXT_texture_rectangle 1
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
-#endif /* GL_TEXTURE_RECTANGLE_EXT */
-
-
#ifndef GL_ATI_vertex_streams
#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define GL_VERTEX_STREAM0_ATI 0x876C
@@ -3318,6 +3315,23 @@ extern "C" {
#define GL_MODULATE_SUBTRACT_ATI 0x8746
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#endif
+
#ifndef GL_ATI_texture_float
#define GL_RGBA_FLOAT32_ATI 0x8814
#define GL_RGB_FLOAT32_ATI 0x8815
@@ -3792,7 +3806,7 @@ extern "C" {
#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#endif
-#ifndef NV_parameter_buffer_object
+#ifndef GL_NV_parameter_buffer_object
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
@@ -3810,9 +3824,9 @@ extern "C" {
#endif
#ifndef GL_EXT_texture_compression_rgtc
-#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
-#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#endif
@@ -5142,6 +5156,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)
#define GL_ARB_texture_rectangle 1
#endif
+#ifndef GL_EXT_texture_rectangle
+#define GL_EXT_texture_rectangle 1
+#endif
+
#ifndef GL_ARB_color_buffer_float
#define GL_ARB_color_buffer_float 1
#ifdef GL_GLEXT_PROTOTYPES
@@ -7329,6 +7347,10 @@ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
#define GL_ATI_texture_env_combine3 1
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
#ifndef GL_ATI_texture_float
#define GL_ATI_texture_float 1
#endif
@@ -8035,7 +8057,7 @@ GLAPI void APIENTRY glBindBufferRangeEXT (GLenum, GLuint, GLuint, GLintptr, GLsi
GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum, GLuint, GLuint, GLintptr);
GLAPI void APIENTRY glBindBufferBaseEXT (GLenum, GLuint, GLuint);
GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint, GLsizei, const GLchar **, GLenum);
-GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLint *);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
#endif /* GL_GLEXT_PROTOTYPES */
typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
@@ -8043,7 +8065,7 @@ typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint inde
typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLint *location);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
#endif
#ifndef GL_EXT_direct_state_access
@@ -8436,6 +8458,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu
/**
* http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
*/
+
#ifndef GL_AMD_vertex_shader_tessellator
#define GL_SAMPLER_BUFFER_AMD 0x9001
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
@@ -8447,7 +8470,7 @@ typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenu
#endif
#ifndef GL_AMD_vertex_shader_tessellator
-#define GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
@@ -8522,23 +8545,6 @@ typedef void (APIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei len
typedef void (APIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
#endif
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE 0x140B
-#define GL_COLOR_FLOAT_APPLE 0x8A0F
-#define GL_RGBA_FLOAT32_APPLE 0x8814
-#define GL_RGB_FLOAT32_APPLE 0x8815
-#define GL_ALPHA_FLOAT32_APPLE 0x8816
-#define GL_INTENSITY_FLOAT32_APPLE 0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
-#define GL_RGBA_FLOAT16_APPLE 0x881A
-#define GL_RGB_FLOAT16_APPLE 0x881B
-#define GL_ALPHA_FLOAT16_APPLE 0x881C
-#define GL_INTENSITY_FLOAT16_APPLE 0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
-#endif
-
#ifndef GL_APPLE_pixel_buffer
#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
#endif
diff --git a/make/stub_includes/opengl/GL/glu.h b/make/stub_includes/opengl/GL/glu.h
index bccda7f8e..e3a16f304 100644
--- a/make/stub_includes/opengl/GL/glu.h
+++ b/make/stub_includes/opengl/GL/glu.h
@@ -62,6 +62,13 @@ extern "C" {
/*************************************************************/
+/* Version */
+#define GLU_VERSION_1_1 1
+#define GLU_VERSION_1_2 1
+#define GLU_VERSION_1_3 1
+
+#ifndef GLU_VERSION_1_X
+
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
@@ -70,11 +77,6 @@ extern "C" {
#define GLU_FALSE 0
#define GLU_TRUE 1
-/* Version */
-#define GLU_VERSION_1_1 1
-#define GLU_VERSION_1_2 1
-#define GLU_VERSION_1_3 1
-
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
@@ -280,6 +282,11 @@ typedef GLUtesselator GLUtriangulatorObj;
/* Internal convenience typedefs */
typedef void (GLAPIENTRY *_GLUfuncptr)();
+#endif /* GLX_VERSION_1_X */
+
+#ifndef GLU_VERSION_1_X
+#define GLU_VERSION_1_X 1
+
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
@@ -401,6 +408,8 @@ typedef void (GLAPIENTRY * PFNGLUTESSVERTEXPROC) (GLUtesselator* tess, GLdouble
typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
+#endif /* GLU_VERSION_1_X */
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/opengl/GL/glx.h b/make/stub_includes/opengl/GL/glx.h
index 4032f45da..67225e043 100644
--- a/make/stub_includes/opengl/GL/glx.h
+++ b/make/stub_includes/opengl/GL/glx.h
@@ -66,9 +66,9 @@ extern "C" {
#define GLX_VERSION_1_4 1
*/
-#define GLX_EXTENSION_NAME "GLX"
-
+#ifndef GLX_VERSION_1_X
+#define GLX_EXTENSION_NAME "GLX"
/*
* Tokens for glXChooseVisual and glXGetConfig:
@@ -192,8 +192,12 @@ typedef XID GLXContextID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
+#endif /* GLX_VERSION_1_X */
+#ifndef GLX_VERSION_1_X
+#define GLX_VERSION_1_X 1
+
extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
int *attribList );
@@ -300,6 +304,8 @@ extern void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
/* GLX 1.4 and later */
extern void (*glXGetProcAddress(const GLubyte *procname))();
+#endif /* GLX_VERSION_1_X */
+
#ifndef GLX_GLXEXT_LEGACY
#include <GL/glxext.h>
diff --git a/make/stub_includes/opengl/GL/glxext.h b/make/stub_includes/opengl/GL/glxext.h
index 2ed99a824..ad580022e 100644
--- a/make/stub_includes/opengl/GL/glxext.h
+++ b/make/stub_includes/opengl/GL/glxext.h
@@ -266,16 +266,13 @@ extern "C" {
typedef void (*__GLXextFuncPtr)(void);
-#ifdef GLX_GLXEXT_PROTOTYPES
-extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
-#endif /* GLX_GLXEXT_PROTOTYPES */
-typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
-
#ifndef GLX_ARB_get_proc_address
#define GLX_ARB_get_proc_address 1
#ifdef GLX_GLXEXT_PROTOTYPES
+extern __GLXextFuncPtr glXGetProcAddress (const GLubyte *);
extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
typedef __GLXextFuncPtr ( * PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
#endif
@@ -868,9 +865,9 @@ typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy,
#endif
#ifndef GLX_NV_present_video
-#define GLX_NV_present_video
+#define GLX_NV_present_video 1
#ifdef GLX_GLXEXT_PROTOTYPES
-extern unsigned int *glXEnumerateVideoDevicesNV(Display *dpy,
+extern unsigned int* glXEnumerateVideoDevicesNV(Display *dpy,
int screen,
int *nelements);
extern int glXBindVideoDeviceNV(Display *dpy,
diff --git a/make/stub_includes/opengl/GL3/gl3.h b/make/stub_includes/opengl/GL3/gl3.h
index 41ed2ad2e..7db3851bd 100755
--- a/make/stub_includes/opengl/GL3/gl3.h
+++ b/make/stub_includes/opengl/GL3/gl3.h
@@ -1059,7 +1059,7 @@ typedef void GLvoid;
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_INVALID_INDEX 0xFFFFFFFFu
+/** Manual: #define GL_INVALID_INDEX -1 == (int) 0xFFFFFFFFu */
#endif
#ifndef GL_ARB_copy_buffer
@@ -1103,8 +1103,6 @@ typedef unsigned short GLhalfARB;
typedef unsigned short GLhalfNV;
#endif
-#include "glext-64bit-types.h"
-
#ifndef GL_VERSION_1_0
#define GL_VERSION_1_0 1
#ifdef GL3_PROTOTYPES
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h
index 8dcc9b4a3..7d391921f 100644
--- a/make/stub_includes/opengl/GL3/gl3ext.h
+++ b/make/stub_includes/opengl/GL3/gl3ext.h
@@ -1,6 +1,185 @@
#ifndef __gl3ext_h_
#define __gl3ext_h_
+#include "gl3-64bit-types.h"
+
+/*
+ * ------------------------------------------------
+ * Everything here and below was added manually
+ * to the version of glext.h obtained from:
+ * http://oss.sgi.com/projects/ogl-sample/registry/index.html
+ * ------------------------------------------------
+ *
+ * Structure is:
+ * #ifndef GL_EXTENSION_NAME
+ * Add DEFINES here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * Add TYPEDEFS here
+ * #endif
+ * #ifndef GL_EXTENSION_NAME
+ * #define GL_EXTENSION_NAME 1
+ * #ifdef GL_GL3EXT_PROTOTYPES
+ * Add FUNCTION DECLARATIONS here
+ * #endif
+ * FUNCTION POINTER DECLARATIONS NOT NEEDED
+ * #endif
+ */
+
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+/* OpenGL 3.2 also reuses entry points from these extensions: */
+/* ARB_vertex_array_bgra */
+/* ARB_draw_elements_base_vertex */
+/* ARB_fragment_coord_conventions */
+/* ARB_provoking_vertex */
+/* ARB_seamless_cube_map */
+/* ARB_texture_multisample */
+/* ARB_depth_clamp */
+/* ARB_geometry_shader4 */
+/* ARB_sync */
+#ifdef GL_GL3EXT_PROTOTYPES
+#endif /* GL3_PROTOTYPES */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt
+ */
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_BGRA 0x80E1
+#endif
+#ifndef GL_ARB_vertex_array_bgra
+#define GL_ARB_vertex_array_bgra 1
+#ifdef GL_GL3EXT_PROTOTYPES
+/* No FUNCTIONS */
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
+ */
+#ifndef GL_ARB_draw_elements_base_vertex
+/* No TOKENS */
+#endif
+#ifndef GL_ARB_draw_elements_base_vertex
+#define GL_ARB_draw_elements_base_vertex 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
+ GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type, GLvoid *indices, GLint basevertex);
+GLAPI void APIENTRY glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count,
+ GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);
+GLAPI void APIENTRY glMultiDrawElementsBaseVertex(GLenum mode, GLsizei *count, GLenum type,
+ GLvoid **indices, GLsizei primcount, GLint *basevertex);
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt
+ */
+#ifndef GL_ARB_fragment_coord_conventions
+/* No Tokens */
+#endif
+#ifndef GL_ARB_fragment_coord_conventions
+#define GL_ARB_fragment_coord_conventions 1
+#ifdef GL_GL3EXT_PROTOTYPES
+/* No Functions */
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt
+ */
+#ifndef GL_ARB_provoking_vertex
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#endif
+#ifndef GL_ARB_provoking_vertex
+#define GL_ARB_provoking_vertex 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glProvokingVertex(GLenum mode);
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt
+ */
+#ifndef GL_ARB_seamless_cube_map
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#endif
+#ifndef GL_ARB_seamless_cube_map
+#define GL_ARB_seamless_cube_map 1
+#ifdef GL_GL3EXT_PROTOTYPES
+/* No Functions */
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
+ */
+#ifndef GL_ARB_texture_multisample
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#endif
+#ifndef GL_ARB_texture_multisample
+#define GL_ARB_texture_multisample 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat,
+ GLsizei width, GLsizei height,
+ GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
+GLAPI void APIENTRY glSampleMaski(GLuint index, GLbitfield mask);
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/depth_clamp.txt
+ */
+#ifndef GL_ARB_depth_clamp
+#define GL_DEPTH_CLAMP 0x864F
+#endif
+#ifndef GL_ARB_depth_clamp
+#define GL_ARB_depth_clamp 1
+#ifdef GL_GL3EXT_PROTOTYPES
+/* No FUNCTIONS */
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
+
+/**
+ * http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
+ */
#ifndef GL_ARB_geometry_shader4
#define GL_LINES_ADJACENCY_ARB 0x000A
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
@@ -23,7 +202,6 @@
/* reuse GL_MAX_VARYING_COMPONENTS */
/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
#endif
-
#ifndef GL_ARB_geometry_shader4
#define GL_ARB_geometry_shader4 1
#ifdef GL_GL3EXT_PROTOTYPES
@@ -31,22 +209,62 @@ GLAPI void APIENTRY glProgramParameteriARB (GLuint, GLenum, GLint);
GLAPI void APIENTRY glFramebufferTextureARB (GLenum, GLenum, GLuint, GLint);
GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum, GLenum, GLuint, GLint, GLint);
GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum, GLenum, GLuint, GLint, GLenum);
-#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
+/**
+ * http://www.opengl.org/registry/specs/ARB/sync.txt
+ */
+#ifndef GL_ARB_sync
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+/* Manual: #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFul */
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#endif
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+#ifndef GL_ARB_sync
+#define GL_ARB_sync 1
+#ifdef GL_GL3EXT_PROTOTYPES
+GLAPI GLsync APIENTRY glFenceSync(GLenum condition, GLbitfield flags);
+GLAPI GLboolean APIENTRY glIsSync(GLsync sync);
+GLAPI void APIENTRY glDeleteSync(GLsync sync);
+GLAPI GLenum APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI void APIENTRY glGetInteger64v(GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+#endif
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
+#endif
-/*
- * ------------------------------------------------
- * Everything here and below was added manually
- * to the version of glext.h obtained from:
- * http://oss.sgi.com/projects/ogl-sample/registry/index.html
- * ------------------------------------------------
+/**
+ * Convenient names only .. actually subsumed into core
*/
-
+#ifndef GL_ARB_texture_rectangle
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#endif
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+#endif
/**
* http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
@@ -60,9 +278,8 @@ typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLen
#define GL_TESSELLATION_MODE_AMD 0x9004
#define GL_TESSELLATION_FACTOR_AMD 0x9005
#endif
-
#ifndef GL_AMD_vertex_shader_tessellator
-#define GL_AMD_vertex_shader_tessellator
+#define GL_AMD_vertex_shader_tessellator 1
#ifdef GL_GL3EXT_PROTOTYPES
GLAPI void APIENTRY glTessellationFactorAMD(GLfloat factor);
GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
@@ -71,5 +288,67 @@ typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor);
typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode);
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_HALF_APPLE 0x140B
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
#endif
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+#endif
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+#endif
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+#endif
+
+#endif /* __gl3ext_h_ */
+
diff --git a/make/stub_includes/opengl/GLES/gl.h b/make/stub_includes/opengl/GLES/gl.h
index da71230b5..41afe2239 100755
--- a/make/stub_includes/opengl/GLES/gl.h
+++ b/make/stub_includes/opengl/GLES/gl.h
@@ -71,6 +71,8 @@ typedef int GLsizeiptr;
#define GL_VERSION_ES_CM_1_1 1
#define GL_VERSION_ES_CL_1_1 1
+#ifndef GL_VERSION_ES_1_0
+
/* ClearBufferMask */
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
@@ -576,6 +578,8 @@ typedef int GLsizeiptr;
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
+#endif /* GL_VERSION_ES_1_0 */
+
/*------------------------------------------------------------------------*
* required OES extension tokens
*------------------------------------------------------------------------*/
@@ -617,6 +621,8 @@ typedef int GLsizeiptr;
/*************************************************************/
+#ifndef GL_VERSION_ES_CM
+#define GL_VERSION_ES_CM 1
/* Available only in Common profile */
GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
@@ -658,7 +664,10 @@ GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+#endif /* GL_VERSION_ES_CM */
+#ifndef GL_VERSION_ES_CL_CM
+#define GL_VERSION_ES_CL 1
/* Available in both Common and Common-Lite profiles */
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
@@ -768,6 +777,7 @@ GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffs
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_VERSION_ES_CL */
/*------------------------------------------------------------------------*
* Required OES extension functions
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
index ee6ebae20..f9e181dd0 100755
--- a/make/stub_includes/opengl/GLES/glext.h
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -244,7 +244,6 @@ typedef void* GLeglImageOES;
#define GL_3DC_XY_AMD 0x87FA
#endif
-/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_ATC_RGB_AMD 0x8C92
#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
@@ -634,7 +633,6 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
#define GL_AMD_compressed_3DC_texture 1
#endif
-/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_AMD_compressed_ATC_texture 1
#endif
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
index 9c68b1e7a..44338000e 100755
--- a/make/stub_includes/opengl/GLES2/gl2.h
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -99,8 +99,7 @@ typedef int GLclampx;
typedef int GLintptr;
typedef int GLsizeiptr;
-/* OpenGL ES core versions */
-#define GL_ES_VERSION_2_0 1
+#ifndef GL_ES_VERSION_2_0
/* ClearBufferMask */
#define GL_DEPTH_BUFFER_BIT 0x00000100
@@ -532,10 +531,14 @@ typedef int GLsizeiptr;
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#endif /* GL_ES_VERSION_2_0 */
+
/*-------------------------------------------------------------------------
* GL core functions.
*-----------------------------------------------------------------------*/
+#ifndef GL_ES_VERSION_2_0
+#define GL_ES_VERSION_2_0 1
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
@@ -678,6 +681,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_ES_VERSION_2_0 */
#ifdef __cplusplus
}
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
index 8580e2bdf..e3bbede8a 100755
--- a/make/stub_includes/opengl/GLES2/gl2ext.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -61,9 +61,7 @@ extern "C" {
#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
-#define GL_OES_EGL_image 1
-
-#ifdef GL_OES_EGL_image
+#ifndef GL_OES_EGL_image
/** sgothel: wrong defines and/or numbers:
*
#define GL_TEXTURE_2D_OES 0x1
@@ -76,12 +74,17 @@ extern "C" {
#define GL_RENDERBUFFER_OES 0x9
#define GL_TEXTURE_RECTANGLE_NV_OES 0xb
*/
+#endif /* GL_OES_EGL_image */
+#ifndef GL_OES_EGL_image
typedef void *GLeglImageOES;
+#endif /* GL_OES_EGL_image */
+
+#ifndef GL_OES_EGL_image
+#define GL_OES_EGL_image 1
GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
#ifdef GL_GLEXT_PROTOTYPES
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-
#endif
#endif
diff --git a/make/stub_includes/opengl/gl2es12.c b/make/stub_includes/opengl/gl2es12.c
index 75cb4acfc..bc9d24ace 100644
--- a/make/stub_includes/opengl/gl2es12.c
+++ b/make/stub_includes/opengl/gl2es12.c
@@ -6,8 +6,3 @@
#include <GL/gl.h>
-// removed due to renaming and the fact that the renamed version is not included
-// in the super interfaces ..
-GLAPI void APIENTRY glWeightPointer (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glMatrixIndexPointer (GLint, GLenum, GLsizei, const GLvoid *);
-GLAPI void APIENTRY glCurrentPaletteMatrix (GLint);
diff --git a/make/stub_includes/opengl/gl3-64bit-types.h b/make/stub_includes/opengl/gl3-64bit-types.h
new file mode 100644
index 000000000..fc8b4ce05
--- /dev/null
+++ b/make/stub_includes/opengl/gl3-64bit-types.h
@@ -0,0 +1,41 @@
+#ifndef __gl3_64bit_types_h_
+#define __gl3_64bit_types_h_
+
+#ifndef GL3_64_TYPES_DEFINED
+ /* This code block is duplicated in glext.h, so must be protected */
+ #define GL3_64_TYPES_DEFINED
+ /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+ /* (as used in the GL_EXT_timer_query extension). */
+ #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+ #include <inttypes.h>
+ #elif defined(__sun__)
+ #include <inttypes.h>
+ #if defined(__STDC__)
+ #if defined(__arch64__)
+ typedef long int int64_t;
+ typedef unsigned long int uint64_t;
+ #else
+ typedef long long int int64_t;
+ typedef unsigned long long int uint64_t;
+ #endif /* __arch64__ */
+ #endif /* __STDC__ */
+ #elif defined( __VMS )
+ #include <inttypes.h>
+ #elif defined(__SCO__) || defined(__USLC__)
+ #include <stdint.h>
+ #elif defined(__UNIXOS2__) || defined(__SOL64__)
+ typedef long int int32_t;
+ typedef long long int int64_t;
+ typedef unsigned long long int uint64_t;
+ #elif defined(WIN32) && defined(__GNUC__)
+ #include <stdint.h>
+ #elif defined(_WIN32)
+ typedef __int32 int32_t;
+ typedef __int64 int64_t;
+ typedef unsigned __int64 uint64_t;
+ #else
+ #include <inttypes.h> /* Fallback option */
+ #endif
+#endif
+
+#endif /* __gl3_64bit_types_h_ */
diff --git a/make/stub_includes/opengl/glu-impl.c b/make/stub_includes/opengl/glu-impl.c
deleted file mode 100644
index 2328639d8..000000000
--- a/make/stub_includes/opengl/glu-impl.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <GL/glu.h>
-
-