diff options
author | Sven Gothel <[email protected]> | 2015-10-01 23:36:54 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2015-10-01 23:36:54 +0200 |
commit | a9b3f6d13b45284e81b91a1e1e31b35c31dd3670 (patch) | |
tree | 1a2550bc440cb27476d9d9a328600dc4b5fb296b /make/stub_includes/win32/gluegen/winwgl.h | |
parent | 4b0be44f54a7d89192c03725a16e396eba98a712 (diff) |
Bug 1232 - NEWT Translucent Decorated Windows Not Working On Windows >= 8 (Lack of Aero / Blur )
Adopting new undocumented user32.dll Windows >= 8 API:
- SetWindowCompositionAttribute / AccentState
See:
- <https://github.com/riverar/sample-win10-aeroglass/blob/master/MainWindow.xaml.cs>
- <http://withinrafael.com/adding-the-aero-glass-blur-to-your-windows-10-apps/>
- <http://undoc.airesoft.co.uk/user32.dll/SetWindowCompositionAttribute.php>
- <http://undoc.airesoft.co.uk/user32.dll/GetWindowCompositionAttribute.php>
+++
Cleaning up WindowsDWM.h, use on header file (in stub_includes)
for GlueGen and implementation.
+++
Merge java implementation within GDIUtil.DwmSetupTranslucency(..),
to be utilized by NEWT and JOGL.
NEWT issues GDIUtil.DwmSetupTranslucency(..) at creation
and when toggling decoration.
Toggling decoration on Win >= 8 leads to lost of translucency
when returning to decorated window.
On Win 7, this may work .. but is also buggy.
+++
Followup patch is needed for NEWT to _not_ clear the background!
Diffstat (limited to 'make/stub_includes/win32/gluegen/winwgl.h')
-rw-r--r-- | make/stub_includes/win32/gluegen/winwgl.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/make/stub_includes/win32/gluegen/winwgl.h b/make/stub_includes/win32/gluegen/winwgl.h new file mode 100644 index 000000000..ca743c9fe --- /dev/null +++ b/make/stub_includes/win32/gluegen/winwgl.h @@ -0,0 +1,91 @@ +/** + * + * This file is derived from w64 mingw-runtime package's mingw64/x86_64-w64-mingw32/include/wingdi.h file + * and states: + * + * This file has no copyright assigned and is placed in the Public Domain. + * No warranty is given; refer to the file DISCLAIMER.PD within this package. + * + * Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012 + */ + +/** + * These are standard include replacement files + * for gluegen processing only! + */ +#ifndef __GLUEGEN__ + #error "This file is intended to be used for GlueGen code generation, not native compilation. +#endif + +#ifndef WGL_GDI_VERSION_1_X + +#include "wingdi_types.h" + +/* layer types */ +#define WGL_SWAP_MAIN_PLANE 1 +#define WGL_SWAP_OVERLAY1 2 +#define WGL_SWAP_OVERLAY2 4 +#define WGL_SWAP_OVERLAY3 8 +#define WGL_SWAP_OVERLAY4 16 +#define WGL_SWAP_OVERLAY5 32 +#define WGL_SWAP_OVERLAY6 64 +#define WGL_SWAP_OVERLAY7 128 +#define WGL_SWAP_OVERLAY8 256 +#define WGL_SWAP_OVERLAY9 512 +#define WGL_SWAP_OVERLAY10 1024 +#define WGL_SWAP_OVERLAY11 2048 +#define WGL_SWAP_OVERLAY12 4096 +#define WGL_SWAP_OVERLAY13 8192 +#define WGL_SWAP_OVERLAY14 16384 +#define WGL_SWAP_OVERLAY15 32768 +#define WGL_SWAP_UNDERLAY1 65536 +#define WGL_SWAP_UNDERLAY2 0x20000 +#define WGL_SWAP_UNDERLAY3 0x40000 +#define WGL_SWAP_UNDERLAY4 0x80000 +#define WGL_SWAP_UNDERLAY5 0x100000 +#define WGL_SWAP_UNDERLAY6 0x200000 +#define WGL_SWAP_UNDERLAY7 0x400000 +#define WGL_SWAP_UNDERLAY8 0x800000 +#define WGL_SWAP_UNDERLAY9 0x1000000 +#define WGL_SWAP_UNDERLAY10 0x2000000 +#define WGL_SWAP_UNDERLAY11 0x4000000 +#define WGL_SWAP_UNDERLAY12 0x8000000 +#define WGL_SWAP_UNDERLAY13 0x10000000 +#define WGL_SWAP_UNDERLAY14 0x20000000 +#define WGL_SWAP_UNDERLAY15 0x40000000 + +#endif /* WGL_GDI_VERSION_1_X */ + +#ifndef WGL_GDI_VERSION_1_X +#define WGL_GDI_VERSION_1_X + +WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT); +WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); +WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); +WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); +WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); +WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); +WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); +WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); +WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); + +// Runtime Link GDI/OpenGL-related routines +WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *); +WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); +WINGDIAPI int WINAPI wglGetPixelFormat(HDC); +WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *); +WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC); + +/* --- FIXME: need to handle these entry points! +WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); +#ifdef UNICODE +#define wglUseFontBitmaps wglUseFontBitmapsW +#else +#define wglUseFontBitmaps wglUseFontBitmapsA +#endif // !UNICODE +*/ + +#endif /* WGL_GDI_VERSION_1_X */ + |