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authorMichael Bien <[email protected]>2010-06-10 14:28:03 +0200
committerMichael Bien <[email protected]>2010-06-10 14:28:03 +0200
commit2522d4f1ebffec030d7e8c3688e5f952c574c3d0 (patch)
tree81d631cb11dadc483a4615996dedf773eed083da /make/stub_includes/win32/winwgl.h
parent57d3d3f9f9475ae167cd9d33c9450eea66439fd2 (diff)
parent1d333a771ce0bc7c8594e21d031703f698f06a46 (diff)
Merge branch 'master' of github.com:sgothel/jogl
Diffstat (limited to 'make/stub_includes/win32/winwgl.h')
-rw-r--r--make/stub_includes/win32/winwgl.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
new file mode 100644
index 000000000..27b43f915
--- /dev/null
+++ b/make/stub_includes/win32/winwgl.h
@@ -0,0 +1,72 @@
+/*
+ * Essential wgl and supporting routines and data structures extracted
+ * from WINGDI.H.
+ *
+ * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
+ *
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+/* layer types */
+#define WGL_SWAP_MAIN_PLANE 1
+#define WGL_SWAP_OVERLAY1 2
+#define WGL_SWAP_OVERLAY2 4
+#define WGL_SWAP_OVERLAY3 8
+#define WGL_SWAP_OVERLAY4 16
+#define WGL_SWAP_OVERLAY5 32
+#define WGL_SWAP_OVERLAY6 64
+#define WGL_SWAP_OVERLAY7 128
+#define WGL_SWAP_OVERLAY8 256
+#define WGL_SWAP_OVERLAY9 512
+#define WGL_SWAP_OVERLAY10 1024
+#define WGL_SWAP_OVERLAY11 2048
+#define WGL_SWAP_OVERLAY12 4096
+#define WGL_SWAP_OVERLAY13 8192
+#define WGL_SWAP_OVERLAY14 16384
+#define WGL_SWAP_OVERLAY15 32768
+#define WGL_SWAP_UNDERLAY1 65536
+#define WGL_SWAP_UNDERLAY2 0x20000
+#define WGL_SWAP_UNDERLAY3 0x40000
+#define WGL_SWAP_UNDERLAY4 0x80000
+#define WGL_SWAP_UNDERLAY5 0x100000
+#define WGL_SWAP_UNDERLAY6 0x200000
+#define WGL_SWAP_UNDERLAY7 0x400000
+#define WGL_SWAP_UNDERLAY8 0x800000
+#define WGL_SWAP_UNDERLAY9 0x1000000
+#define WGL_SWAP_UNDERLAY10 0x2000000
+#define WGL_SWAP_UNDERLAY11 0x4000000
+#define WGL_SWAP_UNDERLAY12 0x8000000
+#define WGL_SWAP_UNDERLAY13 0x10000000
+#define WGL_SWAP_UNDERLAY14 0x20000000
+#define WGL_SWAP_UNDERLAY15 0x40000000
+
+#endif /* WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+// OpenGL-related routines
+WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
+WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
+WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
+WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
+WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
+WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
+WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
+WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+
+/* --- FIXME: need to handle these entry points!
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+#endif /* WGL_GDI_VERSION_1_X */
+