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authorSven Gothel <[email protected]>2012-01-09 03:51:35 +0100
committerSven Gothel <[email protected]>2012-01-09 03:51:35 +0100
commitc49d29784986b1945343b9a90b5e0c9f3d95d937 (patch)
tree96f7b12b4e230555b199235a7981ff82e3203f37 /make/stub_includes/win32/winwgl.h
parent9e61d4529143ff3f6de15ce55f8e8747f67a86c9 (diff)
Dispatch the '5' GDI/WGL functions and allow using their 'wgl' variants. GDI is the default.
The following 5 GDI functions have their 'wgl' counterparts which 'shall' being used in case the OpenGL DLL is being loaded dynamically. (So reads the documentation & FAQ). This seems to be required only in case the std. opengl32.dll is not being used. This use case is called GDI/ICD. If using a non std. OpenGL DLL, is called MCD. We dynamically load the OpenGL DLL and fetch the address pointer. Since we generally use the std. opengl32.dll, our use of the GDI callbacks seems to be legal. However, to test using the 'wgl' method WGLUtil is introduced. You can test using the 'wgl' variants by defining the property: 'jogl.windows.useWGLVersionOf5WGLGDIFuncSet'. In case you have troubles, ie crashes within pixelformat setup etc, it might be interesting if this may impact your behavior. - ChoosePixelFormat(long, PIXELFORMATDESCRIPTOR) - DescribePixelFormat(long, int, int, PIXELFORMATDESCRIPTOR) - GetPixelFormat(long) - SetPixelFormat(long, int, PIXELFORMATDESCRIPTOR) - SwapBuffers(long)
Diffstat (limited to 'make/stub_includes/win32/winwgl.h')
-rw-r--r--make/stub_includes/win32/winwgl.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
index 5e9cc2fa0..c0dfb9bdb 100644
--- a/make/stub_includes/win32/winwgl.h
+++ b/make/stub_includes/win32/winwgl.h
@@ -6,9 +6,11 @@
* This file has no copyright assigned and is placed in the Public Domain.
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
*
- * Editions / Removals and a split (wingdi.h -> wingdi.h + winwgl.h) were made by the JogAmp Community, 2010
+ * Editions / Removals and a split (wingdi.h -> wingdi.h + wingdi_types.h + winwgl.h) were made by the JogAmp Community, 2010, 2012
*/
+#include "wingdi_types.h"
+
#ifndef WGL_GDI_VERSION_1_X
/* layer types */
@@ -59,6 +61,13 @@ WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+// Runtime Link GDI/OpenGL-related routines
+WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
+WINGDIAPI int WINAPI wglGetPixelFormat(HDC);
+WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
+WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC);
+
/* --- FIXME: need to handle these entry points!
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);