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authorKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
committerKenneth Russel <[email protected]>2005-10-24 19:21:03 +0000
commitd6f9dbc493df725d3d574403549de142c5e1222a (patch)
tree8eb152b0627f8d1897a27c5204d6ce2efb4963e4 /make/stub_includes/win32
parent42843c3290d64c41c9c8a18b93f5ad3c00d35ddc (diff)
Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
contains the evolving JSR-231 Reference Implementation and the JSR-231 branch is permanently closed. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/stub_includes/win32')
-rwxr-xr-xmake/stub_includes/win32/wglext.c13
-rw-r--r--make/stub_includes/win32/windows.h1
-rw-r--r--make/stub_includes/win32/wingdi.h34
3 files changed, 41 insertions, 7 deletions
diff --git a/make/stub_includes/win32/wglext.c b/make/stub_includes/win32/wglext.c
new file mode 100755
index 000000000..9c6120411
--- /dev/null
+++ b/make/stub_includes/win32/wglext.c
@@ -0,0 +1,13 @@
+#define GLAPI
+
+// Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
+// "glext.h" are parsed.
+#define GL_GLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+
+// Bring in the wgl extensions
+#define WGL_WGLEXT_PROTOTYPES
+#define SKIP_WGL_HANDLE_DEFINITIONS
+#include <windows.h>
+#include <GL/wglext.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index fa4ae1c95..e2d78deef 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -4,6 +4,7 @@
#define FAR
#define WINBASEAPI
#define WINGDIAPI
+#define WINUSERAPI
#define WINAPI
#define APIENTRY
#define CONST const
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
index 2141135e7..35f754178 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/wingdi.h
@@ -144,6 +144,25 @@ typedef struct tagPIXELFORMATDESCRIPTOR
#define ERROR_PROC_NOT_FOUND 127
#define ERROR_INVALID_WINDOW_HANDLE 1400
+/*
+ * ShowWindow() Commands
+ */
+#define SW_HIDE 0
+#define SW_SHOWNORMAL 1
+#define SW_NORMAL 1
+#define SW_SHOWMINIMIZED 2
+#define SW_SHOWMAXIMIZED 3
+#define SW_MAXIMIZE 3
+#define SW_SHOWNOACTIVATE 4
+#define SW_SHOW 5
+#define SW_MINIMIZE 6
+#define SW_SHOWMINNOACTIVE 7
+#define SW_SHOWNA 8
+#define SW_RESTORE 9
+#define SW_SHOWDEFAULT 10
+#define SW_FORCEMINIMIZE 11
+#define SW_MAX 11
+
// Windows routines
WINBASEAPI DWORD WINAPI GetLastError(VOID);
WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName);
@@ -183,10 +202,11 @@ WINGDIAPI BOOL WINAPI DeleteDC(HDC);
WINGDIAPI BOOL WINAPI DeleteObject(HGDIOBJ);
WINGDIAPI HGDIOBJ WINAPI SelectObject(HDC, HGDIOBJ);
-// Routines for creation of a dummy device context and OpenGL context
-// for the purposes of getting wglChoosePixelFormatARB and associated
-// routines
-WINGDIAPI HDC WINAPI GetDC(HDC);
-WINGDIAPI HDC WINAPI CreateDummyWindow(int,int,int,int);
-WINGDIAPI VOID WINAPI DestroyDummyWindow(HWND,HDC);
-WINGDIAPI VOID WINAPI NativeEventLoop();
+// Routines for creation of a dummy window, device context and OpenGL
+// context for the purposes of getting wglChoosePixelFormatARB and
+// associated routines
+HDC CreateDummyWindow(int,int,int,int);
+WINUSERAPI BOOL WINAPI ShowWindow(HWND hWnd, int nCmdShow);
+WINUSERAPI HDC WINAPI GetDC(HWND);
+WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
+WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);