diff options
author | Michael Bien <[email protected]> | 2010-06-10 14:28:03 +0200 |
---|---|---|
committer | Michael Bien <[email protected]> | 2010-06-10 14:28:03 +0200 |
commit | 2522d4f1ebffec030d7e8c3688e5f952c574c3d0 (patch) | |
tree | 81d631cb11dadc483a4615996dedf773eed083da /make/stub_includes/win32 | |
parent | 57d3d3f9f9475ae167cd9d33c9450eea66439fd2 (diff) | |
parent | 1d333a771ce0bc7c8594e21d031703f698f06a46 (diff) |
Merge branch 'master' of github.com:sgothel/jogl
Diffstat (limited to 'make/stub_includes/win32')
-rw-r--r-- | make/stub_includes/win32/window-system0.c (renamed from make/stub_includes/win32/window-system.c) | 0 | ||||
-rw-r--r-- | make/stub_includes/win32/window-system1.c | 2 | ||||
-rw-r--r-- | make/stub_includes/win32/windows.h | 8 | ||||
-rw-r--r-- | make/stub_includes/win32/wingdi.h | 52 | ||||
-rw-r--r-- | make/stub_includes/win32/winwgl.h | 72 |
5 files changed, 84 insertions, 50 deletions
diff --git a/make/stub_includes/win32/window-system.c b/make/stub_includes/win32/window-system0.c index c5c5d37b9..c5c5d37b9 100644 --- a/make/stub_includes/win32/window-system.c +++ b/make/stub_includes/win32/window-system0.c diff --git a/make/stub_includes/win32/window-system1.c b/make/stub_includes/win32/window-system1.c new file mode 100644 index 000000000..f74488c63 --- /dev/null +++ b/make/stub_includes/win32/window-system1.c @@ -0,0 +1,2 @@ +#include <windows.h> +#include <winwgl.h> diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h index 647a5733d..20d424a79 100644 --- a/make/stub_includes/win32/windows.h +++ b/make/stub_includes/win32/windows.h @@ -34,14 +34,6 @@ typedef unsigned int UINT; typedef unsigned short USHORT; typedef unsigned short WORD; -typedef struct tagRECT - { - LONG left; - LONG top; - LONG right; - LONG bottom; - } RECT; - /* Necessary handle typedefs for parsing wglext.h */ typedef HANDLE HPBUFFERARB; diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h index fbf2ec5ec..4a034e81c 100644 --- a/make/stub_includes/win32/wingdi.h +++ b/make/stub_includes/win32/wingdi.h @@ -8,6 +8,15 @@ #ifndef WGL_GDI_VERSION_1_X +/** +typedef struct tagRECT + { + LONG left; + LONG top; + LONG right; + LONG bottom; + } RECT; */ + typedef struct tagRGBQUAD { BYTE rgbBlue; BYTE rgbGreen; @@ -85,37 +94,6 @@ typedef struct tagPIXELFORMATDESCRIPTOR #define PFD_MAIN_PLANE 0 #define PFD_OVERLAY_PLANE 1 #define PFD_UNDERLAY_PLANE (-1) -#define WGL_SWAP_MAIN_PLANE 1 -#define WGL_SWAP_OVERLAY1 2 -#define WGL_SWAP_OVERLAY2 4 -#define WGL_SWAP_OVERLAY3 8 -#define WGL_SWAP_OVERLAY4 16 -#define WGL_SWAP_OVERLAY5 32 -#define WGL_SWAP_OVERLAY6 64 -#define WGL_SWAP_OVERLAY7 128 -#define WGL_SWAP_OVERLAY8 256 -#define WGL_SWAP_OVERLAY9 512 -#define WGL_SWAP_OVERLAY10 1024 -#define WGL_SWAP_OVERLAY11 2048 -#define WGL_SWAP_OVERLAY12 4096 -#define WGL_SWAP_OVERLAY13 8192 -#define WGL_SWAP_OVERLAY14 16384 -#define WGL_SWAP_OVERLAY15 32768 -#define WGL_SWAP_UNDERLAY1 65536 -#define WGL_SWAP_UNDERLAY2 0x20000 -#define WGL_SWAP_UNDERLAY3 0x40000 -#define WGL_SWAP_UNDERLAY4 0x80000 -#define WGL_SWAP_UNDERLAY5 0x100000 -#define WGL_SWAP_UNDERLAY6 0x200000 -#define WGL_SWAP_UNDERLAY7 0x400000 -#define WGL_SWAP_UNDERLAY8 0x800000 -#define WGL_SWAP_UNDERLAY9 0x1000000 -#define WGL_SWAP_UNDERLAY10 0x2000000 -#define WGL_SWAP_UNDERLAY11 0x4000000 -#define WGL_SWAP_UNDERLAY12 0x8000000 -#define WGL_SWAP_UNDERLAY13 0x10000000 -#define WGL_SWAP_UNDERLAY14 0x20000000 -#define WGL_SWAP_UNDERLAY15 0x40000000 /* PIXELFORMATDESCRIPTOR flags */ #define PFD_DOUBLEBUFFER 0x00000001 @@ -172,24 +150,13 @@ typedef struct tagPIXELFORMATDESCRIPTOR // Windows routines WINBASEAPI DWORD WINAPI GetLastError(VOID); -WINBASEAPI HMODULE WINAPI LoadLibraryA(LPCSTR lpLibFileName); -WINBASEAPI PROC WINAPI GetProcAddress(HMODULE hModule, LPCSTR lpProcName); // OpenGL-related routines WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *); WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); WINGDIAPI int WINAPI GetPixelFormat(HDC); WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *); -WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT); -WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); -WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); -WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); -WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); -WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); -WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); WINGDIAPI BOOL WINAPI SwapBuffers(HDC); -WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); -WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); /* --- FIXME: need to handle these entry points! WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); @@ -223,3 +190,4 @@ WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID); WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID); #endif /* WGL_GDI_VERSION_1_X */ + diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h new file mode 100644 index 000000000..27b43f915 --- /dev/null +++ b/make/stub_includes/win32/winwgl.h @@ -0,0 +1,72 @@ +/* + * Essential wgl and supporting routines and data structures extracted + * from WINGDI.H. + * + * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved. + * + */ + +#ifndef WGL_GDI_VERSION_1_X + +/* layer types */ +#define WGL_SWAP_MAIN_PLANE 1 +#define WGL_SWAP_OVERLAY1 2 +#define WGL_SWAP_OVERLAY2 4 +#define WGL_SWAP_OVERLAY3 8 +#define WGL_SWAP_OVERLAY4 16 +#define WGL_SWAP_OVERLAY5 32 +#define WGL_SWAP_OVERLAY6 64 +#define WGL_SWAP_OVERLAY7 128 +#define WGL_SWAP_OVERLAY8 256 +#define WGL_SWAP_OVERLAY9 512 +#define WGL_SWAP_OVERLAY10 1024 +#define WGL_SWAP_OVERLAY11 2048 +#define WGL_SWAP_OVERLAY12 4096 +#define WGL_SWAP_OVERLAY13 8192 +#define WGL_SWAP_OVERLAY14 16384 +#define WGL_SWAP_OVERLAY15 32768 +#define WGL_SWAP_UNDERLAY1 65536 +#define WGL_SWAP_UNDERLAY2 0x20000 +#define WGL_SWAP_UNDERLAY3 0x40000 +#define WGL_SWAP_UNDERLAY4 0x80000 +#define WGL_SWAP_UNDERLAY5 0x100000 +#define WGL_SWAP_UNDERLAY6 0x200000 +#define WGL_SWAP_UNDERLAY7 0x400000 +#define WGL_SWAP_UNDERLAY8 0x800000 +#define WGL_SWAP_UNDERLAY9 0x1000000 +#define WGL_SWAP_UNDERLAY10 0x2000000 +#define WGL_SWAP_UNDERLAY11 0x4000000 +#define WGL_SWAP_UNDERLAY12 0x8000000 +#define WGL_SWAP_UNDERLAY13 0x10000000 +#define WGL_SWAP_UNDERLAY14 0x20000000 +#define WGL_SWAP_UNDERLAY15 0x40000000 + +#endif /* WGL_GDI_VERSION_1_X */ + +#ifndef WGL_GDI_VERSION_1_X +#define WGL_GDI_VERSION_1_X + +// OpenGL-related routines +WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT); +WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); +WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); +WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); +WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); +WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); +WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); +WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); +WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT); + +/* --- FIXME: need to handle these entry points! +WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); +WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); +#ifdef UNICODE +#define wglUseFontBitmaps wglUseFontBitmapsW +#else +#define wglUseFontBitmaps wglUseFontBitmapsA +#endif // !UNICODE +*/ + +#endif /* WGL_GDI_VERSION_1_X */ + |