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authorSven Gothel <[email protected]>2014-06-20 06:36:08 +0200
committerSven Gothel <[email protected]>2014-06-20 06:36:08 +0200
commitb54e87d2cebf6aa0def18f172cbfa111c4efc837 (patch)
tree5f33e900872f28c2e71b129db67b3f2dca0e4b52 /make/stub_includes/x11/glxext.c
parent589070da2be7e097b7415503011387ad1f6e14d5 (diff)
Bug 1021: Add OculusSDK binding / Basic OVR support (Bring-up on Windows w/ Mingw64 ; Solve static linkage of stdc++)
- Bring-up on Windows w/ Mingw64 - Bumped oculusvr-sdk to commit 70e44b846ceaf9eebc336b12a07406c3a418a5c3 - Added required mingw64 linker statments - Builds and runs on x86_64 and i386 - Solve static linkage of stdc++ - "-Wl,-Bstatic -lstdc++ -Wl,-Bdynamic" MUST come AFTER all object files!! - No more manual '--undefined=symbol' required .. puhh :) - Cleanup linker cfg .. - Still runs on GNU/Linux x86_64 and i386
Diffstat (limited to 'make/stub_includes/x11/glxext.c')
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